RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

IGOR's Home Server

193.109.144.94:28015 checked 3d ago

moddedoxide
Deploy
Zerg meter0%light
1/500 troops
7-day average1
peak 1
Rank#7,406
top 33%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:53 UTC10d ago 1 – running 0
Sat 3 Oct, 20:32 UTC11d ago 1 – 0.9 days 0
Sat 3 Oct, 12:49 UTC11d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 128 on average
64/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 108 on average
87/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
92/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
16/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
5/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
33/700

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on IGOR's Home Server?

No gather rate appears in the name IGOR's Home Server. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

What is the map on IGOR's Home Server?

A procedural map, size 4,500 with seed 1234567, generated by the game, is what IGOR's Home Server runs. Same size and seed, same map: RustMaps shows it from this page.

Server population

What is the population like on IGOR's Home Server?

The server IGOR's Home Server is currently offline; it was last seen 3 days ago. Its weekly average is 1 players and its highest point was 1.

Where does IGOR's Home Server sit in the rankings?

For player hours over the last week, IGOR's Home Server is #7,406, which puts it in the top 33% of all ranked servers.

Tags and filters

What do IGOR's Home Server's tags indicate?

The game's server browser reads these tags from IGOR's Home Server: gmrust (Game mode): Standard survival gameplay; mp500 (Max players): It holds 500 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does IGOR's Home Server appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find IGOR's Home Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of IGOR's Home Server?

Currently offline, IGOR's Home Server was last seen 3 days ago. It was up 14% of the time across the last 7 full days: 24 of 168 hours. Its first appearance in Rust Zerg Life records is 30 September 2026.

What version is IGOR's Home Server using?

On Windows, IGOR's Home Server runs Rust network protocol 2634 and build 166652. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of IGOR's Home Server?

No region is published by IGOR's Home Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 193.109.144.94:28015.

Wipe schedule

What happens on wipe day on IGOR's Home Server?

The average peak for its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

When does IGOR's Home Server wipe?

IGOR's Home Server wipes without a set pattern, so there is no upcoming wipe to forecast. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 10 days 3 hours ago is when its present world was created.

Connect

What steps do I take to join IGOR's Home Server?

Enter client.connect 193.109.144.94:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp500
Max players It holds 500 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.