TypicalRustGameplay
EU 193.135.10.247:15050 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:38 UTC6h ago | – | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on TypicalRustGameplay when it comes to rules and settings?
No gather rate appears in the name TypicalRustGameplay. That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
What is the map on TypicalRustGameplay?
The game generates the procedural map of size 3,500 on TypicalRustGameplay with seed 17475. Same size and seed, same map: RustMaps shows it from this page.
Player count
How many players are on TypicalRustGameplay?
TypicalRustGameplay has 1 of its 20 slots filled right now. The seven-day average is 1 players, with a peak of 2. The busiest time in the last 48 hours was 21:00 UTC, when it averaged 2 players.
Where does TypicalRustGameplay sit in the rankings?
In Europe, TypicalRustGameplay is #2,134, and globally it is #8,774 for player hours over the last seven days, within the top 40% of all ranked servers.
Server tags
What do TypicalRustGameplay's tags indicate?
The game's server browser reads these tags from TypicalRustGameplay: gmrust (Game mode): Survival in the standard Rust mode; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; EU (Europe): In the server browser this one sits under Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does TypicalRustGameplay appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include TypicalRustGameplay are EU Rust servers for clans and Rust community servers for clans. Under these filters it shows on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
How reliable is TypicalRustGameplay, and is it up?
Right now, TypicalRustGameplay is online. It reports an uptime that puts the last restart at roughly 4 hours ago. The first time Rust Zerg Life saw it was on 16 October 2026.
What is the performance like on TypicalRustGameplay?
It averaged 59 server fps over the last 48 hours, and the lowest it got was 55. It reached a maximum of 65,756 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 1,739 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does TypicalRustGameplay use?
On Linux, TypicalRustGameplay runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does TypicalRustGameplay use?
The EU tag is what TypicalRustGameplay uses to list itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 193.135.10.247:15050.
Wipe cycle
How often does TypicalRustGameplay wipe, and on what days?
The record of TypicalRustGameplay's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 6 hours ago.
How to join
What is the process to join TypicalRustGameplay?
Enter client.connect 193.135.10.247:15050 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.