devT0815
EU 193.135.10.247:15114 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 20d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:15 UTC FW14d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on devT0815?
There is no gather rate in the name devT0815. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
What is the map on devT0815?
The game generates the procedural map of size 4,000 on devT0815 with seed 2019754195. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
What is the population like on devT0815?
devT0815 has 0 of its 20 slots filled right now. The seven-day average is 1 players, with a peak of 4. In the last two days, the peak hour was 18:00 UTC, with an average of 2 players.
What position does devT0815 hold in the server rankings?
For player hours in the last week, devT0815 ranks #4,172 overall and #1,459 in Europe, placing it in the top 19% of ranked servers.
Tags and filters
What do devT0815's tags indicate?
What the game's server browser gets from devT0815 is this tag list: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; EU (Europe): In the server browser this one sits under Europe. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does devT0815 appear in Rust Zerg Life lists?
EU Rust servers for clans and Modded Rust servers for clans and zergs: that is where you will find devT0815 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Is devT0815 currently online and stable?
devT0815 is up and running as you read this. Based on the uptime it reports, the last restart was about 5 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.
How well does devT0815 perform?
Over the past 48 hours, server fps averaged 53 and never dropped below 31. The world held as many as 93,112 entities, including buildings, deployables and everything else. Memory use peaked at 2,886 MB. What players experience as lag comes from low fps and a rising entity count.
What Rust version is devT0815 on?
On Linux, devT0815 runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does devT0815 use?
In Europe, devT0815 lists itself with its EU tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 193.135.10.247:15114.
Wipe cycle
What happens on wipe day on devT0815?
At their busiest, its recent wipes drew an average of 4 players. The crowd on the latest wipe peaked 25 hours in.
When does devT0815 wipe?
Once a month devT0815 wipes, along with the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 14 days 3 hours ago.
Connect
How can I connect to devT0815?
Join by entering client.connect 193.135.10.247:15114 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,EU,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.