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[WILDCORE] EU 2X | TEST | WEEKLY

EU 193.141.60.251:28020 checked 4d ago

2x weekly wipes vanillamoddedcarbon
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,892
top 72% · #2504 in EU
Last wipe5d ago
weekly schedule
Next wipe · H-hour1d 16h
Fri 16 Oct, 12:38 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 12:38 UTC, in 1d 16h. Its weekly schedule tag · low confidence

wipe-day peak0
players, last three wipes

Coming wipes

1d 16hFri 16 Oct, 12:38 UTC
8d 16hFri 23 Oct, 12:38 UTC
15d 16hFri 30 Oct, 12:38 UTC
21d 23hThu 5 Nov, 19:00 UTCFW
22d 16hFri 6 Nov, 12:38 UTC
29d 16hFri 13 Nov, 12:38 UTC
36d 16hFri 20 Nov, 12:38 UTC
43d 16hFri 27 Nov, 12:38 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:38 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 300
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10 EU · groups of 300+ · 2x · weekly · 295 on average
29/1000
Zergmax 150
Magic Rust #18 — Vanilla 2x | Baйп 14.10 EU · groups of 150+ · 2x · weekly · 251 on average
925/1050
Zergmax 300
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 228 on average
133/160
Zergmax 300
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10 EU · groups of 300+ · 2x · weekly · 205 on average
80/1750
Zergmax 12
РОССИЯ / КЛАССИКА X2 / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 198 on average
69/100
Zergmax 500
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 500+ · 2x · weekly · 112 on average
22/100

Quick answers

from the figures on this page

Map and rules

What is the setup on [WILDCORE] EU 2X | TEST | WEEKLY when it comes to rules and settings?

The name [WILDCORE] EU 2X | TEST | WEEKLY tells you the gather rate: 2x. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. Vanilla is what it calls itself: it runs the unmodified game: rates, kits and rules are all standard. VAC is on, Valve's anti-cheat.

Which map is active on [WILDCORE] EU 2X | TEST | WEEKLY?

The game generates the procedural map [WILDCORE] EU 2X | TEST | WEEKLY runs.

Server population

How full is [WILDCORE] EU 2X | TEST | WEEKLY?

At present, [WILDCORE] EU 2X | TEST | WEEKLY is offline and its last appearance was 4 days 19 hours ago. Its seven-day average stands at 0 players.

What position does [WILDCORE] EU 2X | TEST | WEEKLY hold in the server rankings?

In Europe, [WILDCORE] EU 2X | TEST | WEEKLY is #2,504, and globally it is #15,892 for player hours over the last seven days, within the top 72% of all ranked servers.

Lists and tags

What do [WILDCORE] EU 2X | TEST | WEEKLY's tags indicate?

The game's server browser reads these tags from [WILDCORE] EU 2X | TEST | WEEKLY: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^w (Weekly): The server wipes weekly; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): The server browser puts it in Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover [WILDCORE] EU 2X | TEST | WEEKLY?

2x Rust servers for clans and zergs, EU Rust servers for clans and Modded Rust servers for clans and zergs: that is where you will find [WILDCORE] EU 2X | TEST | WEEKLY among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

About the server

How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it up?

No sign of [WILDCORE] EU 2X | TEST | WEEKLY at present: it was last seen 4 days 19 hours ago. Across the last 7 full days, 5 of 168 hours were online, which is 3%. Rust Zerg Life has been tracking it since 3 October 2026.

Which Rust build does [WILDCORE] EU 2X | TEST | WEEKLY use?

The server [WILDCORE] EU 2X | TEST | WEEKLY runs Rust network protocol 2634 and build 167398 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find [WILDCORE] EU 2X | TEST | WEEKLY?

With its EU tag, [WILDCORE] EU 2X | TEST | WEEKLY lists itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 193.141.60.251:28020.

Wipe schedule

What happens on wipe day on [WILDCORE] EU 2X | TEST | WEEKLY?

The average peak for its recent wipes was 0 players. 8 hours after the latest wipe, the crowd peaked.

What schedule does [WILDCORE] EU 2X | TEST | WEEKLY follow for wipes?

Its tag guides the prediction, as [WILDCORE] EU 2X | TEST | WEEKLY's wipe record is too sparse to confirm the schedule. Friday 16 October at 12:38 UTC is when its next wipe is due. 5 days 7 hours ago is when its present world was created. A wipe every week is what its tags state.

Join the server

What is the process to join [WILDCORE] EU 2X | TEST | WEEKLY?

You can join by opening the console with F1 and typing client.connect 193.141.60.251:28020. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players Capacity: 50.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.