[U.S]OzziGaming 1.5x | Bi-Weekly |
193.31.31.104:28026 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does [U.S]OzziGaming 1.5x | Bi-Weekly | run?
[U.S]OzziGaming 1.5x | Bi-Weekly | goes by 1.5x gather, as its name says. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Which map is active on [U.S]OzziGaming 1.5x | Bi-Weekly |?
Size 3,000, seed 1, generated by the game: the procedural map on [U.S]OzziGaming 1.5x | Bi-Weekly |. Same size and seed, same map: RustMaps shows it from this page.
Population
How many players are on [U.S]OzziGaming 1.5x | Bi-Weekly |?
The server [U.S]OzziGaming 1.5x | Bi-Weekly | is currently at 0 players out of 100 slots. The average player count for the last seven days is 0.
Where does [U.S]OzziGaming 1.5x | Bi-Weekly | sit in the rankings?
In the top 72% of ranked servers, [U.S]OzziGaming 1.5x | Bi-Weekly | holds #15,894 for player hours over the last seven days.
Tags and filters
What do [U.S]OzziGaming 1.5x | Bi-Weekly |'s tags indicate?
For the game's server browser, [U.S]OzziGaming 1.5x | Bi-Weekly | publishes these tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Capacity: 100; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover [U.S]OzziGaming 1.5x | Bi-Weekly |?
1.5x Rust servers, live and Modded Rust servers for clans and zergs: that is where you will find [U.S]OzziGaming 1.5x | Bi-Weekly | among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.
About the server
Is [U.S]OzziGaming 1.5x | Bi-Weekly | currently online and stable?
Right now, [U.S]OzziGaming 1.5x | Bi-Weekly | is online. The uptime figure it gives suggests it restarted around 9 days 14 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 5 October 2026.
What is the performance like on [U.S]OzziGaming 1.5x | Bi-Weekly |?
Over the past 48 hours, server fps averaged 102 and never dropped below 38. The world held as many as 47,282 entities, including buildings, deployables and everything else. The maximum memory it used was 5,787 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does [U.S]OzziGaming 1.5x | Bi-Weekly | use?
The server [U.S]OzziGaming 1.5x | Bi-Weekly | runs Rust network protocol 2634 and build 166652 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of [U.S]OzziGaming 1.5x | Bi-Weekly |?
From [U.S]OzziGaming 1.5x | Bi-Weekly |, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 193.31.31.104:28026.
Wipe schedule
When does [U.S]OzziGaming 1.5x | Bi-Weekly | wipe?
The record of [U.S]OzziGaming 1.5x | Bi-Weekly |'s wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 9 days 16 hours ago is when its present world was created.
Connect
What is the process to join [U.S]OzziGaming 1.5x | Bi-Weekly |?
You can join by opening the console with F1 and typing client.connect 193.31.31.104:28026. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.