Snow_Rust Build
194.147.90.83:35100 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Snow_Rust Build when it comes to rules and settings?
No gather rate appears in the name Snow_Rust Build. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is off, Valve's anti-cheat.
What is the map on Snow_Rust Build?
The game generates the procedural map of size 3,500 on Snow_Rust Build with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Custom Map.
Player count
How full is Snow_Rust Build?
The server Snow_Rust Build is currently at 0 players out of 150 slots. Averaging 1 players over seven days, it peaked at 13. The busiest time in the last 48 hours was 17:00 UTC, when it averaged 0 players.
What position does Snow_Rust Build hold in the server rankings?
For player hours over the last week, Snow_Rust Build is #3,850, which puts it in the top 17% of all ranked servers.
Tags and filters
How should you read the tags on Snow_Rust Build?
What the game's server browser gets from Snow_Rust Build is this tag list: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): It holds 150 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2617 (Protocol): To join, your game must match protocol 2617; cs140534 (Build): The game build is 140534; ptrak (Networking): It uses RakNet, the standard network layer for the game; $reu2 (Region code): Region code: eu2; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Snow_Rust Build appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Snow_Rust Build are Modded Rust servers for clans and zergs and Rust build and creative servers. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server info
Is Snow_Rust Build currently online and stable?
Snow_Rust Build is up and running as you read this. Based on the uptime it reports, the last restart was about 5 days 13 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 27 September 2026.
What is the performance like on Snow_Rust Build?
It averaged 24 server fps over the last 48 hours, and the lowest it got was 22. It reached a maximum of 3,457 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,484 MB. What players experience as lag comes from low fps and a rising entity count.
What version is Snow_Rust Build using?
On Windows, Snow_Rust Build runs Rust network protocol 2617 and build 140534. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Snow_Rust Build?
There is no region published by Snow_Rust Build, and its region code is eu2. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 194.147.90.83:35100.
Wipe cycle
What schedule does Snow_Rust Build follow for wipes?
The record of Snow_Rust Build's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 51 days 3 hours ago.
How to join
What is the process to join Snow_Rust Build?
Enter client.connect 194.147.90.83:35100 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://free-rust.pro.
Server tags
Published as mp150,ptrak,$reu2,v2617,gmrust,cs140534,ts8,^o^z
Game
gmrust
mp150
ts8
v2617
cs140534
ptrak
$reu2
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.