RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RUST Chill...

194.32.140.180:28015 checked 8m ago

biweekly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/30 troops
7-day average0
peak 4
Rank#4,680
top 21%
Last wipe12h ago
biweekly schedule
Next wipe · H-hour13d 11h
Wed 28 Oct, 04:01 UTC

Players

AveragePeakWipe
0123417:0002:0011:0020:0005:0014:00Wiped Wed 14 Oct, 04:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020017:0002:0011:0020:0005:0014:00Wiped Wed 14 Oct, 04:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 04:01 UTC, in 13d 11h. Its biweekly schedule tag · low confidence

usual gap12.4 days
between real wipes
wipe-day peak6
players, last three wipes
crowd held0%
else halves by day 5

Coming wipes

13d 11hWed 28 Oct, 04:01 UTC
22d 2hThu 5 Nov, 19:00 UTCFW
27d 11hWed 11 Nov, 04:01 UTC
41d 11hWed 25 Nov, 04:01 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 04:01 UTC12h ago – – running 0
Thu 1 Oct, 18:10 UTC FW12d ago 6 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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235/2000
Unknownnot published
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 199 on average
119/2000
Zergmax 14
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 14+ · biweekly · 57 on average
63/200
Zergmax 30
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10 EU · groups of 30+ · biweekly · 51 on average
54/100
No limit8 · game default
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 46 on average
29/250
No limit8 · game default
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 45 on average
27/200

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on RUST Chill...?

You will not find a gather rate in the name RUST Chill.... That is the game's default: groups of up to 8 players. pve is the game mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on RUST Chill...?

Size 4,000, seed 960395436, generated by the game: the procedural map on RUST Chill.... You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

What is the population like on RUST Chill...?

RUST Chill... has 0 of its 30 slots filled right now. Averaging 0 players over seven days, it peaked at 4. In the last two days, the peak hour was 17:00 UTC, with an average of 2 players.

Where does RUST Chill... sit in the rankings?

For player hours over the last week, RUST Chill... is #4,680, which puts it in the top 21% of all ranked servers.

Tags and filters

What is the meaning of the tags on RUST Chill...?

What the game's server browser gets from RUST Chill... is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp30 (Max players): It holds 30 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): Build number: 167584; ptsw (Networking): 'sw' is the network layer this server uses; $r? (Region code): Region code left unset; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover RUST Chill...?

These Rust Zerg Life lists include RUST Chill...: Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Server info

How reliable is RUST Chill..., and is it up?

RUST Chill... is up and running as you read this. The uptime figure it gives suggests it restarted around 8 hours ago. Across the last 7 full days, 162 of 168 hours were online, which is 96%. Rust Zerg Life has been tracking it since 13 September 2026.

How well does RUST Chill... perform?

Over the past 48 hours, server fps averaged 148 and never dropped below 18. It reached a maximum of 94,365 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,718 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is RUST Chill... on?

Rust network protocol 2634 and build 167584 is what RUST Chill... runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does RUST Chill... use?

From RUST Chill..., no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 194.32.140.180:28015.

Wipe days

What can you expect on wipe day on RUST Chill...?

Across its recent wipes, the busiest times averaged 6 players. On the latest wipe, 45 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 5.

When does RUST Chill... wipe?

With too few wipes recorded to confirm RUST Chill...'s schedule, the prediction comes from its tag. It is due to wipe next on Wednesday 28 October at 04:01 UTC. The world in play right now was made 12 hours ago. Its tags show a wipe schedule of every two weeks.

Connect

How can I connect to RUST Chill...?

Enter client.connect 194.32.140.180:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,ptsw,$r?,v2634,^b,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp30
Max players It holds 30 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167584
Build Build number: 167584.
ptsw
Networking 'sw' is the network layer this server uses.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.