RUST Chill...
194.32.140.180:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 28 October, 04:01 UTC, in 13d 11h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 04:01 UTC12h ago | – | – | running | 0 |
| Thu 1 Oct, 18:10 UTC FW12d ago | 6 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on RUST Chill...?
You will not find a gather rate in the name RUST Chill.... That is the game's default: groups of up to 8 players. pve is the game mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on RUST Chill...?
Size 4,000, seed 960395436, generated by the game: the procedural map on RUST Chill.... You can view it on RustMaps from this page, since the same size and seed give the same map.
Server population
What is the population like on RUST Chill...?
RUST Chill... has 0 of its 30 slots filled right now. Averaging 0 players over seven days, it peaked at 4. In the last two days, the peak hour was 17:00 UTC, with an average of 2 players.
Where does RUST Chill... sit in the rankings?
For player hours over the last week, RUST Chill... is #4,680, which puts it in the top 21% of all ranked servers.
Tags and filters
What is the meaning of the tags on RUST Chill...?
What the game's server browser gets from RUST Chill... is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp30 (Max players): It holds 30 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): Build number: 167584; ptsw (Networking): 'sw' is the network layer this server uses; $r? (Region code): Region code left unset; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover RUST Chill...?
These Rust Zerg Life lists include RUST Chill...: Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Server info
How reliable is RUST Chill..., and is it up?
RUST Chill... is up and running as you read this. The uptime figure it gives suggests it restarted around 8 hours ago. Across the last 7 full days, 162 of 168 hours were online, which is 96%. Rust Zerg Life has been tracking it since 13 September 2026.
How well does RUST Chill... perform?
Over the past 48 hours, server fps averaged 148 and never dropped below 18. It reached a maximum of 94,365 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,718 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is RUST Chill... on?
Rust network protocol 2634 and build 167584 is what RUST Chill... runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does RUST Chill... use?
From RUST Chill..., no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 194.32.140.180:28015.
Wipe days
What can you expect on wipe day on RUST Chill...?
Across its recent wipes, the busiest times averaged 6 players. On the latest wipe, 45 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 5.
When does RUST Chill... wipe?
With too few wipes recorded to confirm RUST Chill...'s schedule, the prediction comes from its tag. It is due to wipe next on Wednesday 28 October at 04:01 UTC. The world in play right now was made 12 hours ago. Its tags show a wipe schedule of every two weeks.
Connect
How can I connect to RUST Chill...?
Enter client.connect 194.32.140.180:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp30,ptsw,$r?,v2634,^b,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp30
ts8
v2634
cs167584
ptsw
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.