RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting

194.50.234.140:28015 checked 11m ago

monthly wipes moddedoxidepve
Deploy
Zerg meter6%light
3/50 troops
7-day average6
peak 13
Rank#1,387
top 6%
Last wipe13d ago
monthly schedule
Next wipe · H-hour21d 10h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152009:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe · high confidence

wipe-day peak20
players, last three wipes

Coming wipes

21d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW13d ago 20 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
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47/200
No limit8 · game default
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26/100
No limit8 · game default
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 64 on average
34/200
Zergmax 14
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 59 on average
23/100
No limit8 · game default
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 59 on average
35/200
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18/150

Quick answers

from the figures on this page

Server rules

What is the setup on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting when it comes to rules and settings?

You will not find a gather rate in the name RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. The group cap is 8 players, the default for the game. It runs pve, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

Which map is active on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

The game generates the procedural map of size 4,500 on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting with seed 124032105. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

How many players are on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

The server RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is currently at 3 players out of 50 slots. Its weekly average is 6 players and its highest point was 13. The busiest time in the last 48 hours was 19:00 UTC, when it averaged 10 players.

What position does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting hold in the server rankings?

In the top 6% of ranked servers, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting holds #1,387 for player hours over the last seven days.

Lists and tags

What do RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting's tags indicate?

What the game's server browser gets from RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

The Rust Zerg Life lists that include RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting are Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is up and running as you read this. It reports an uptime that puts the last restart at roughly 23 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

It averaged 29 server fps over the last 48 hours, and the lowest it got was 7. The world held as many as 206,895 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,804 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting on?

The server RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting runs Rust network protocol 2634 and build 167781 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

From RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 194.50.234.140:28015.

Wipe days

What can you expect on wipe day on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

The average peak for its recent wipes was 20 players. The crowd on the latest wipe peaked 45 hours in.

What schedule does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting follow for wipes?

Once a month RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it is running now dates from 13 days 14 hours ago. The tags carry a monthly wipe schedule.

Join the server

What steps do I take to join RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

You can join by opening the console with F1 and typing client.connect 194.50.234.140:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://shop.rflservers.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.