RFL Test Server
194.50.234.143:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Tuesday 27 October, 22:53 UTC, in 12d 8h. Every other Tuesday at 22:53 UTC · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:53 UTC1d ago | – | – | running | 0 |
| Tue 29 Sep, 22:50 UTC15d ago | 2 | halved by day 1 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does RFL Test Server run?
There is no gather rate in the name RFL Test Server. The group cap is 8 players, the default for the game. pve is its mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.
What is the map on RFL Test Server?
The game generates the procedural map of size 4,500 on RFL Test Server with seed 9889632. From this page, RustMaps can show it: size and seed produce the same map each time.
Player count
How full is RFL Test Server?
Last seen 39 hours ago, RFL Test Server is offline at the moment. Averaging 0 players over seven days, it peaked at 1. In the last two days, the peak hour was 23:00 UTC, with an average of 0 players.
What is RFL Test Server's ranking?
For player hours over the last week, RFL Test Server is #15,223, which puts it in the top 69% of all ranked servers.
Server tags
What do RFL Test Server's tags indicate?
What the game's server browser gets from RFL Test Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover RFL Test Server?
Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find RFL Test Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Server details
Is RFL Test Server currently online and stable?
Currently offline, RFL Test Server was last seen 39 hours ago. Based on the uptime it reports, the last restart was about 15 minutes ago. It was up 1% of the time across the last 7 full days: 2 of 168 hours. The first time Rust Zerg Life saw it was on 29 September 2026.
How well does RFL Test Server perform?
Over the past 48 hours, server fps averaged 30 and never dropped below 30. The world held as many as 109,512 entities, including buildings, deployables and everything else. Memory use peaked at 3,016 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What Rust version is RFL Test Server on?
On Windows, RFL Test Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does RFL Test Server use?
There is no region published by RFL Test Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 194.50.234.143:28015.
Wipe cycle
What happens on wipe day on RFL Test Server?
At their busiest, its recent wipes drew an average of 2 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.
How often does RFL Test Server wipe, and on what days?
The wipe rhythm for RFL Test Server is every other Tuesday at 22:53 UTC. It is due to wipe next on Tuesday 27 October at 22:53 UTC. The world it is running now dates from 39 hours ago. Monthly wipes are listed in its tags.
How to join
How can I connect to RFL Test Server?
You can join by opening the console with F1 and typing client.connect 194.50.234.143:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://shop.rflservers.com/.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.