Offline Multiplayer Simulation
194.53.1.237:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on Offline Multiplayer Simulation when it comes to rules and settings?
You will not find a gather rate in the name Offline Multiplayer Simulation. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. Anti-cheat is on: VAC, from Valve.
Which map is active on Offline Multiplayer Simulation?
A procedural map, generated by the game, is what Offline Multiplayer Simulation runs.
Player count
How many players are on Offline Multiplayer Simulation?
Last seen 20 days 8 hours ago, Offline Multiplayer Simulation is offline at the moment.
What is Offline Multiplayer Simulation's ranking?
For player hours over the last week, Offline Multiplayer Simulation is #15,465, which puts it in the top 71% of all ranked servers.
Lists and tags
How should you read the tags on Offline Multiplayer Simulation?
The game's server browser reads these tags from Offline Multiplayer Simulation: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Offline Multiplayer Simulation?
Modded Rust servers for clans and zergs: that is where you will find Offline Multiplayer Simulation among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server info
What is the uptime and reliability of Offline Multiplayer Simulation?
Currently offline, Offline Multiplayer Simulation was last seen 20 days 8 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 23 September 2026.
What version is Offline Multiplayer Simulation using?
The server Offline Multiplayer Simulation runs Rust network protocol 2633 and build 165217 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find Offline Multiplayer Simulation?
There is no region published by Offline Multiplayer Simulation. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 194.53.1.237:28015.
Wipe schedule
What schedule does Offline Multiplayer Simulation follow for wipes?
The record of Offline Multiplayer Simulation's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 21 days 9 hours ago is when its present world was created.
Join the server
How can I connect to Offline Multiplayer Simulation?
Enter client.connect 194.53.1.237:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.