RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Primal Earth PvE | Hardcore Progression | Rock to AK

194.69.160.15:28103 checked 9m ago

biweekly wipes moddedcarbonpvehardcore
Deploy
Zerg meter4%light
1/25 troops
7-day average1
peak 6
Rank#3,369
top 15%
Last wipe13d ago
biweekly schedule
Next wipe · H-hour14h
Thu 15 Oct, 17:41 UTC

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:41 UTC, in 14h. Its biweekly schedule tag · low confidence

usual gap14.1 days
between real wipes
wipe-day peak8
players, last three wipes
crowd held0%
else halves by day 6

Coming wipes

14hThu 15 Oct, 17:41 UTC
14d 14hThu 29 Oct, 17:41 UTC
21d 15hThu 5 Nov, 19:00 UTCFW
28d 14hThu 12 Nov, 17:41 UTC
42d 14hThu 26 Nov, 17:41 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW13d ago 8 – running 0
Thu 17 Sep, 14:18 UTC27d ago 9 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Primal Earth PvE | Hardcore Progression | Rock to AK?

No gather rate appears in the name Primal Earth PvE | Hardcore Progression | Rock to AK. The group cap is 8 players, the default for the game. hardcore is its mode, Facepunch's most punishing mode. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. Anti-cheat is on: VAC, from Valve.

What is the map on Primal Earth PvE | Hardcore Progression | Rock to AK?

The game generates the procedural map of size 4,250 on Primal Earth PvE | Hardcore Progression | Rock to AK with seed 96074584. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

How many players are on Primal Earth PvE | Hardcore Progression | Rock to AK?

Right now, 1 players are on Primal Earth PvE | Hardcore Progression | Rock to AK, which has 25 slots. The seven-day average is 1 players, with a peak of 6. The busiest time in the last 48 hours was 04:00 UTC, when it averaged 2 players.

What position does Primal Earth PvE | Hardcore Progression | Rock to AK hold in the server rankings?

For player hours over the last week, Primal Earth PvE | Hardcore Progression | Rock to AK is #3,369, which puts it in the top 15% of all ranked servers.

Tags and filters

What is the meaning of the tags on Primal Earth PvE | Hardcore Progression | Rock to AK?

What the game's server browser gets from Primal Earth PvE | Hardcore Progression | Rock to AK is this tag list: gmrust (Game mode): Standard survival gameplay; mp25 (Max players): Capacity: 25; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $ruk1 (Region code): Its region code is uk1; ^b (Biweekly): Every two weeks the server wipes; ^h (Hardcore): Facepunch's hardcore ruleset, with fewer comforts and deadlier conditions; ^p (PvE): Player combat is off; the world provides the danger; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Primal Earth PvE | Hardcore Progression | Rock to AK appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Primal Earth PvE | Hardcore Progression | Rock to AK are Modded Rust servers for clans and zergs and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server info

Is Primal Earth PvE | Hardcore Progression | Rock to AK currently online and stable?

Primal Earth PvE | Hardcore Progression | Rock to AK is up and running as you read this. It reports an uptime that puts the last restart at roughly 20 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on Primal Earth PvE | Hardcore Progression | Rock to AK?

Server fps held an average of 59 for the last 48 hours, with a minimum of 49. The world held as many as 120,401 entities, including buildings, deployables and everything else. The maximum memory it used was 4,653 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is Primal Earth PvE | Hardcore Progression | Rock to AK using?

On Linux, Primal Earth PvE | Hardcore Progression | Rock to AK runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Primal Earth PvE | Hardcore Progression | Rock to AK use?

There is no region listed by Primal Earth PvE | Hardcore Progression | Rock to AK, only the region code uk1. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 194.69.160.15:28103.

Wipe cycle

What happens on wipe day on Primal Earth PvE | Hardcore Progression | Rock to AK?

The average peak for its recent wipes was 8 players. The crowd on the latest wipe peaked 19 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 6.

What schedule does Primal Earth PvE | Hardcore Progression | Rock to AK follow for wipes?

With too few wipes recorded to confirm Primal Earth PvE | Hardcore Progression | Rock to AK's schedule, the prediction comes from its tag. It is due to wipe next on Thursday 15 October at 17:41 UTC. 13 days 9 hours ago is when its present world was created. The tags hold a fortnightly wipe schedule.

Connect

What steps do I take to join Primal Earth PvE | Hardcore Progression | Rock to AK?

You can join by opening the console with F1 and typing client.connect 194.69.160.15:28103. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp25,ptrak,$ruk1,v2634,^z,^y,^b,^h,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp25
Max players Capacity: 25.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$ruk1
Region code Its region code is uk1.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^h
Hardcore Facepunch's hardcore ruleset, with fewer comforts and deadlier conditions.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.