RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Salty Test

194.69.160.182:28015 checked 13m ago

moddedcarbon
Deploy
Zerg meter0%empty
0/20 troops
7-day average0
peak 1
Rank#6,200
top 28%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

025507510018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:10 UTC FW12d ago 1 – running 3
Tue 29 Sep, 06:22 UTC15d ago 1 held half 2.5 days 0
Mon 28 Sep, 08:22 UTC16d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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167/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 107 on average
194/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
89/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
39/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
16/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
75/700

Quick answers

from the figures on this page

Server rules

What is the setup on Salty Test when it comes to rules and settings?

There is no gather rate in the name Salty Test. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is active on Salty Test?

A procedural map, size 4,500 with seed 1337, generated by the game, is what Salty Test runs. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.

Population

What is the population like on Salty Test?

The server Salty Test is currently at 0 players out of 20 slots. Its weekly average is 0 players and its highest point was 1. The highest average over the last 48 hours came at 09:00 UTC, with 1 players.

What is Salty Test's ranking?

In the top 28% of ranked servers, Salty Test holds #6,200 for player hours over the last seven days.

Tags and filters

How should you read the tags on Salty Test?

For the game's server browser, Salty Test publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp20 (Max players): It holds 20 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Salty Test?

Modded Rust servers for clans and zergs: that is where you will find Salty Test among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is Salty Test, and is it up?

Right now, Salty Test is online. The uptime figure it gives suggests it restarted around 7 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does Salty Test perform?

It averaged 98 server fps over the last 48 hours, and the lowest it got was 90. It reached a maximum of 130,691 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 5,631 MB. What players experience as lag comes from low fps and a rising entity count.

What version is Salty Test using?

Rust network protocol 2634 and build 167781 is what Salty Test runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Salty Test?

No region is published by Salty Test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 194.69.160.182:28015.

Wipe cycle

What happens on wipe day on Salty Test?

At their busiest, its recent wipes drew an average of 1 players. 12 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

When does Salty Test wipe?

Salty Test wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 12 days 23 hours ago is when its present world was created.

Connect

What steps do I take to join Salty Test?

Join by entering client.connect 194.69.160.182:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp20
Max players It holds 20 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.