RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Salty Test #2

194.69.160.182:28025 checked 7m ago

moddedcarbon
Deploy
Zerg meter0%empty
0/20 troops
7-day average0
peak –
Rank#15,913
top 72%
Last wipe14d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 days
between real wipes
on rhythm50%
of its recent wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 17:00 UTC14d ago 1 – running 1
Tue 29 Sep, 09:24 UTC15d ago 1 – 1.3 days 0
Mon 28 Sep, 13:00 UTC16d ago 1 – 0.8 days 0
Tue 22 Sep, 16:16 UTC22d ago 0 – 5.9 days 0
Mon 21 Sep, 21:35 UTC22d ago 1 – 0.8 days 0
Mon 21 Sep, 01:59 UTC23d ago 1 – 0.8 days 1
Sun 20 Sep, 19:41 UTC23d ago 1 – 0.3 days 1
Sat 19 Sep, 18:19 UTC24d ago 1 – 1.1 days 0
Sat 19 Sep, 00:15 UTC25d ago 1 – 0.8 days 1
Fri 18 Sep, 13:02 UTC26d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 127 on average
159/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 107 on average
187/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
41/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
12/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
66/700

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Salty Test #2?

There is no gather rate in the name Salty Test #2. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.

What is the map on Salty Test #2?

Size 3,500, seed 1337, generated by the game: the procedural map on Salty Test #2. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Custom Map.

Server population

What is the population like on Salty Test #2?

The server Salty Test #2 is currently at 0 players out of 20 slots. Its seven-day average stands at 0 players.

What position does Salty Test #2 hold in the server rankings?

In the top 72% of ranked servers, Salty Test #2 holds #15,913 for player hours over the last seven days.

Lists and tags

What do Salty Test #2's tags indicate?

What the game's server browser gets from Salty Test #2 is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Salty Test #2?

The Rust Zerg Life lists that include Salty Test #2 are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server info

What is the uptime and reliability of Salty Test #2?

Right now, Salty Test #2 is online. Based on the uptime it reports, the last restart was about 8 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 17 September 2026.

How well does Salty Test #2 perform?

Over the past 48 hours, server fps averaged 59 and never dropped below 37. The world held as many as 80,360 entities, including buildings, deployables and everything else. The maximum memory it used was 4,092 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does Salty Test #2 use?

Rust network protocol 2634 and build 167781 is what Salty Test #2 runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Salty Test #2?

No region is published by Salty Test #2. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 194.69.160.182:28025.

Wipe cycle

What can you expect on wipe day on Salty Test #2?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does Salty Test #2 wipe, and on what days?

No next wipe can be predicted for Salty Test #2 because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 14 days ago is when its present world was created.

Connect

What steps do I take to join Salty Test #2?

Enter client.connect 194.69.160.182:28025 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp20
Max players The server has 20 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.