RUST ZERG LIFEClan war room · live
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Deployment dossierOffline

RustDMA Local Test Server

195.160.184.66:28015 checked 30d ago

Deploy
Zerg meter0%light
1/500 troops
7-day average0
peak –
Rank#12,835
no region published
Last wipe31d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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354/450
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Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 329 on average
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Zergmax 14
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Zergmax 16
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
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Quick answers

from the figures on this page

Rules and settings

What is the setup on RustDMA Local Test Server when it comes to rules and settings?

No gather rate appears in the name RustDMA Local Test Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC is off, Valve's anti-cheat.

What is the map on RustDMA Local Test Server?

The game generates the procedural map RustDMA Local Test Server runs.

Player count

How full is RustDMA Local Test Server?

The server RustDMA Local Test Server is currently offline; it was last seen 30 days 4 hours ago.

What position does RustDMA Local Test Server hold in the server rankings?

In the top – of ranked servers, RustDMA Local Test Server holds #12,835 for player hours over the last seven days.

Tags and filters

What do RustDMA Local Test Server's tags indicate?

For the game's server browser, RustDMA Local Test Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp500 (Max players): Capacity: 500; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover RustDMA Local Test Server?

The Rust Zerg Life lists that include RustDMA Local Test Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Is RustDMA Local Test Server currently online and stable?

RustDMA Local Test Server is offline at the moment; the last time it was seen was 30 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

Which Rust build does RustDMA Local Test Server use?

On Windows, RustDMA Local Test Server runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does RustDMA Local Test Server use?

There is no region published by RustDMA Local Test Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 195.160.184.66:28015.

Wipe days

What schedule does RustDMA Local Test Server follow for wipes?

So few of RustDMA Local Test Server's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 31 days 9 hours ago.

Join the server

How can I connect to RustDMA Local Test Server?

Join by entering client.connect 195.160.184.66:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp500
Max players Capacity: 500.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.