RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

R2 Test Server

195.18.27.189:35007 checked 9m ago

moddedoxide
Deploy
Zerg meter0%empty
0/250 troops
7-day average0
peak 1
Rank#14,285
top 64%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.7 days
between real wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 6

The first 48 hours of its last wipes

Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:05 UTC12d ago 1 – running 0
Sun 13 Sep, 13:42 UTC31d ago 1 halved by day 6 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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31/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 109 on average
26/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
3/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 75 on average
0/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
5/700

Quick answers

from the figures on this page

Map and rules

What is the setup on R2 Test Server when it comes to rules and settings?

There is no gather rate in the name R2 Test Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on R2 Test Server?

Size 4,750, seed 1234, generated by the game: the procedural map on R2 Test Server. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.

Player count

What is the population like on R2 Test Server?

Right now, 0 players are on R2 Test Server, which has 250 slots. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 12:00 UTC, when it averaged 1 players.

Where does R2 Test Server sit in the rankings?

In the top 64% of ranked servers, R2 Test Server holds #14,285 for player hours over the last seven days.

Tags and filters

Who operates R2 Test Server?

A r2rust.com hostname is published by R2 Test Server, and by 2 other servers we track, so the same operator most likely runs them.

What is the meaning of the tags on R2 Test Server?

The game's server browser reads these tags from R2 Test Server: gmrust (Game mode): Survival in the standard Rust mode; mp250 (Max players): It holds 250 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167058 (Build): The game build is 167058; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does R2 Test Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include R2 Test Server: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Is R2 Test Server currently online and stable?

You can join R2 Test Server now: it is online. Based on the uptime it reports, the last restart was about 2 minutes ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on R2 Test Server?

It averaged 236 server fps over the last 48 hours, and the lowest it got was 206. It reached a maximum of 129,795 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,648 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does R2 Test Server use?

The server R2 Test Server runs Rust network protocol 2634 and build 167058 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find R2 Test Server?

No region is published by R2 Test Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 195.18.27.189:35007.

Wipe schedule

What can you expect on wipe day on R2 Test Server?

At their busiest, its recent wipes drew an average of 1 players. 12 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 6.

When does R2 Test Server wipe?

The record of R2 Test Server's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 12 days 21 hours ago is when its present world was created.

Connect

What steps do I take to join R2 Test Server?

Enter client.connect 195.18.27.189:35007 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp250
Max players It holds 250 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167058
Build The game build is 167058.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.