RUST ZERG LIFEClan war room · live
Zergmax 10
Deployment dossierOnline

[PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]

EU 195.18.27.40:35000 checked 10m ago

biweekly wipes vanillamoddedoxidepve
Deploy
Zerg meter8%light
6/77 troops
7-day average5
peak 16
Rank#1,464
top 7% · #558 in EU
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 4h
Thu 15 Oct, 17:47 UTC

Players

AveragePeak
0510152013:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

025507510013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 7% of all ranked servers, top 20% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:47 UTC, in 1d 4h. Its biweekly schedule tag · low confidence

wipe-day peak14
players, last three wipes

Coming wipes

1d 4hThu 15 Oct, 17:47 UTC
15d 4hThu 29 Oct, 17:47 UTC
22d 6hThu 5 Nov, 19:00 UTCFW
29d 4hThu 12 Nov, 17:47 UTC
43d 4hThu 26 Nov, 17:47 UTC

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW12d ago 14 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 205 on average
181/2000
Zergmax 30
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10 EU · groups of 30+ · biweekly · 53 on average
27/100
No limit8 · game default
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 30 on average
15/50
No limit8 · game default
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 28 on average
40/100
Zergmax 10
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases EU · groups of 10+ · biweekly · 27 on average
15/100
Zergmax 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 27 on average
23/200

Quick answers

from the figures on this page

Server rules

What is the setup on [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] when it comes to rules and settings?

There is no gather rate in the name [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]. The most a group can hold is 10 players. pve is its mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Vanilla is what it calls itself: vanilla: the standard game, with no changes to rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

What is the map on [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

The game generates the procedural map of size 4,250 on [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] with seed 687564935. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How full is [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

The server [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] is currently at 6 players out of 77 slots. The seven-day average is 5 players, with a peak of 16. The highest average over the last 48 hours came at 18:00 UTC, with 10 players.

What position does [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] hold in the server rankings?

With a global rank of #1,464 for player hours over the last week, [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] is #558 in Europe and in the top 7% of ranked servers.

Lists and tags

How should you read the tags on [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

For the game's server browser, [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] publishes these tags: gmvanilla (Game mode): Vanilla survival gameplay; mp77 (Max players): It holds 77 players; ts10 (Group limit): Each team can have up to 10 players; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; EU (Europe): The server browser puts it in Europe. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] are EU Rust servers for clans, Modded Rust servers for clans and zergs, Best Rust PvE servers and Rust zombie servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

Right now, [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] is online. It reports an uptime that puts the last restart at roughly 9 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

How well does [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] perform?

Over the past 48 hours, server fps averaged 67 and never dropped below 21. The world held as many as 136,741 entities, including buildings, deployables and everything else. Memory use peaked at 4,294 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] using?

The server [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

With its EU tag, [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] lists itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 195.18.27.40:35000.

Wipe days

What happens on wipe day on [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

Across its recent wipes, the busiest times averaged 14 players. On the latest wipe, 47 hours after the wipe, the crowd hit its peak.

What schedule does [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] follow for wipes?

The prediction follows its tag because not enough of [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]'s wipes are on record to confirm the schedule. Thursday 15 October at 17:47 UTC is when its next wipe is due. The world it is running now dates from 12 days 19 hours ago. The tags hold a fortnightly wipe schedule.

How to join

What steps do I take to join [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

Join by entering client.connect 195.18.27.40:35000 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://rust.moscow.

Server tags

what each one means

Published as mp77,ptrak,$r?,v2634,^b,^v,EU,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp77
Max players It holds 77 players.
ts10
Group limit Each team can have up to 10 players.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.