RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Buildeep | Build Server

195.209.208.86:28015 checked 10m ago

moddedcarbon
Deploy
Zerg meter10%light
1/10 troops
7-day average0
peak 2
Rank#12,368
top 56%
Last wipe15h ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeakWipe
00.511.5221:0000:0003:0006:0009:0012:00Wiped Thu 15 Oct, 00:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040021:0000:0003:0006:0009:0012:00Wiped Thu 15 Oct, 00:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 00:00 UTC15h ago – – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default 178/999
No limit8 · game default 89/999
No limit8 · game default 42/150
Zergmax 30
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 30 on average
21/100
No limit8 · game default
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 28 on average
62/100
No limit8 · game default 16/100

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Buildeep | Build Server?

You will not find a gather rate in the name Buildeep | Build Server. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is off, Valve's anti-cheat.

Which map is active on Buildeep | Build Server?

Size 3,000, seed 1337, generated by the game: the procedural map on Buildeep | Build Server. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.

Server population

How full is Buildeep | Build Server?

Buildeep | Build Server has 1 of its 10 slots filled right now. The seven-day average is 0 players, with a peak of 2. In the last two days, the peak hour was 23:00 UTC, with an average of 2 players.

What is Buildeep | Build Server's ranking?

For player hours over the last week, Buildeep | Build Server is #12,368, which puts it in the top 56% of all ranked servers.

Server tags

How should you read the tags on Buildeep | Build Server?

The game's server browser reads these tags from Buildeep | Build Server: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Buildeep | Build Server appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs and Rust build and creative servers: that is where you will find Buildeep | Build Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

Is Buildeep | Build Server currently online and stable?

You can join Buildeep | Build Server now: it is online. The uptime figure it gives suggests it restarted around 11 hours ago. The first time Rust Zerg Life saw it was on 14 October 2026.

How well does Buildeep | Build Server perform?

Over the past 48 hours, server fps averaged 193 and never dropped below 3. The world held as many as 11,259 entities, including buildings, deployables and everything else. At its highest, memory usage hit 1,434 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is Buildeep | Build Server using?

Rust network protocol 2634 and build 167781 is what Buildeep | Build Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Buildeep | Build Server?

No region is published by Buildeep | Build Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 195.209.208.86:28015.

Wipe cycle

What schedule does Buildeep | Build Server follow for wipes?

So few of Buildeep | Build Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 15 hours ago.

Join the server

What is the process to join Buildeep | Build Server?

Enter client.connect 195.209.208.86:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players It holds 10 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.