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Cave Playtest

195.252.230.124:28015 checked 1d ago

Deploy
Zerg meter12%light
1/8 troops
7-day average1
peak 1
Rank#10,500
top 47%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:07 UTC2d ago 1 – running 1
Sun 11 Oct, 16:44 UTC3d ago 1 – 0.9 days 0
Sat 10 Oct, 18:25 UTC4d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
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303/375
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261/300
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 329 on average
364/375
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 319 on average
251/300
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
255/400

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Cave Playtest?

You will not find a gather rate in the name Cave Playtest. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.

Population

What is the population like on Cave Playtest?

The server Cave Playtest is currently offline; it was last seen 45 hours ago. Its weekly average is 1 players and its highest point was 1. The highest average over the last 48 hours came at 00:00 UTC, with 1 players.

What position does Cave Playtest hold in the server rankings?

In the top 47% of ranked servers, Cave Playtest holds #10,500 for player hours over the last seven days.

Tags and filters

How should you read the tags on Cave Playtest?

For the game's server browser, Cave Playtest publishes these tags: gmrust (Game mode): Standard survival gameplay; mp8 (Max players): Capacity: 8; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Cave Playtest appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Cave Playtest are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

How reliable is Cave Playtest, and is it up?

Currently offline, Cave Playtest was last seen 45 hours ago. Over the last 3 full days, uptime was 7%: 5 hours up out of 72. Rust Zerg Life has been tracking it since 10 October 2026.

What Rust version is Cave Playtest on?

On Windows, Cave Playtest runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Cave Playtest use?

From Cave Playtest, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 195.252.230.124:28015.

Wipe cycle

What can you expect on wipe day on Cave Playtest?

Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

When does Cave Playtest wipe?

Cave Playtest wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 2 days 7 hours ago.

Connect

What is the process to join Cave Playtest?

Enter client.connect 195.252.230.124:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp8
Max players Capacity: 8.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.