RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr

195.60.166.227:28015 checked 9m ago

100000x weekly wipes moddedcarbonpve
Deploy
Zerg meter4%light
4/101 troops
7-day average5
peak 20
Rank#1,439
top 6%
Last wipe4d ago
weekly schedule
Next wipe · H-hour2d 2h
Fri 16 Oct, 13:45 UTC

Players

AveragePeak
0510152011:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:45 UTC, in 2d 2h. Every Friday at 13:45 UTC · medium confidence

usual gap7 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak20
players, last three wipes
crowd held67%
else halves by day 4

Coming wipes

2d 2hFri 16 Oct, 13:45 UTC
9d 2hFri 23 Oct, 13:45 UTC
16d 2hFri 30 Oct, 13:45 UTC
22d 8hThu 5 Nov, 19:00 UTCFW
23d 2hFri 6 Nov, 13:45 UTC
30d 2hFri 13 Nov, 13:45 UTC
37d 2hFri 20 Nov, 13:45 UTC
44d 2hFri 27 Nov, 13:45 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:45 UTC4d ago 20 – running 2
Thu 1 Oct, 17:58 UTC FW12d ago 15 held half 7.8 days 15
Fri 25 Sep, 15:06 UTC18d ago 25 halved by day 4 6.1 days 7
Fri 18 Sep, 13:58 UTC25d ago 14 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Its name says 100000x gather, and that is what RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs. Up to 8 players can group, which is the game's default. It runs roleplay, roleplay rules with towns and jobs. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. Anti-cheat is on: VAC, from Valve.

Which map is active on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

A procedural map, size 4,500 with seed 1584323694, generated by the game, is what RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: hellfires_tv.

Population

What is the population like on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

The server RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is currently at 4 players out of 101 slots. The seven-day average is 5 players, with a peak of 20. In the last two days, the peak hour was 15:00 UTC, with an average of 18 players.

What is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr's ranking?

In the top 6% of ranked servers, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr holds #1,439 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

For the game's server browser, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr publishes these tags: gmrust (Game mode): Standard survival gameplay; mp101 (Max players): It holds 101 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes: weekly; ^r (Roleplay): It's a roleplay server; ^p (PvE): No player-versus-player combat; the environment is the threat; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Plugins run through Carbon. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr appear in Rust Zerg Life lists?

These Rust Zerg Life lists include RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr: Rust servers with a gather rate above 10x, EU Rust servers for clans, Modded Rust servers for clans and zergs, Best Rust PvE servers, Rust server list for clans and zergs and Rust zombie servers. Under these filters it shows on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Server details

How reliable is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, and is it up?

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is up and running as you read this. The uptime figure it gives suggests it restarted around 11 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Server fps held an average of 30 for the last 48 hours, with a minimum of 24. It reached a maximum of 200,852 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 5,823 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr on?

On Linux, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr use?

No region tag comes from RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, but its name points to Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 195.60.166.227:28015.

Wipe days

What happens on wipe day on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Across its recent wipes, the busiest times averaged 20 players. 6 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 67% of its recent wipes. If not, the crowd fell below half by day 4.

How often does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr wipe, and on what days?

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr follows a wipe schedule of every Friday at 13:45 UTC. It is due to wipe next on Friday 16 October at 13:45 UTC. The world it is running now dates from 4 days 21 hours ago. A wipe every week is what its tags state.

How to join

What steps do I take to join RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Join by entering client.connect 195.60.166.227:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp101
Max players It holds 101 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes: weekly.

Gameplay

^r
Roleplay It's a roleplay server.
^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.