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Squadmax 5
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Wizzs Dev Server

195.60.166.229:29015 checked 10d ago

moddedoxide
Deploy
Zerg meter20%light
1/5 troops
7-day average0
peak –
Rank#14,734
top 65%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct8 Oct9 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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6/250
Squadmax 5
SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10 EU · groups of 5 · 31 on average
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Squadmax 6
红果十倍/10.13号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average
6/200
Squadmax 6 4/50
Squadmax 6
【辐射国度】月清养老服 EA · groups of 6 · 2 on average
0/150
Squadmax 5
MAD RUST groups of 5 · weekly · 2 on average
1/200

Quick answers

from the figures on this page

Rules and settings

What settings does Wizzs Dev Server run?

You will not find a gather rate in the name Wizzs Dev Server. The most a group can hold is 5 players. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on Wizzs Dev Server?

Generated by the game: the procedural map on Wizzs Dev Server.

Player count

How full is Wizzs Dev Server?

At present, Wizzs Dev Server is offline and its last appearance was 10 days 3 hours ago.

Where does Wizzs Dev Server sit in the rankings?

In the top 65% of ranked servers, Wizzs Dev Server holds #14,734 for player hours over the last seven days.

Lists and tags

What do Wizzs Dev Server's tags indicate?

What the game's server browser gets from Wizzs Dev Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp5 (Max players): It holds 5 players; ts5 (Group limit): The maximum team size is 5; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Wizzs Dev Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Wizzs Dev Server are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is Wizzs Dev Server currently online and stable?

Wizzs Dev Server is offline at the moment; the last time it was seen was 10 days 3 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 3 October 2026.

What version is Wizzs Dev Server using?

On Linux, Wizzs Dev Server runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Wizzs Dev Server?

No region is published by Wizzs Dev Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 195.60.166.229:29015.

Wipe cycle

What schedule does Wizzs Dev Server follow for wipes?

With so few wipes on record for Wizzs Dev Server, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 10 days 3 hours ago.

How to join

How can I connect to Wizzs Dev Server?

Enter client.connect 195.60.166.229:29015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp5
Max players It holds 5 players.
ts5
Group limit The maximum team size is 5.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.