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Detroit: Irreparable Damage|NPCs|RaidableBases

198.73.57.77:28015 checked 2d ago

monthly wipes vanillamoddedoxide
Deploy
Zerg meter1%light
1/100 troops
7-day average0
peak 1
Rank#9,551
top 43%
Last wipe12d ago
monthly schedule
Next wipe · H-hour21d 12h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 12h. The force wipe · high confidence

usual gap13 days
between real wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 4

Coming wipes

21d 12hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:16 UTC12d ago 1 – running 0
Sat 19 Sep, 19:25 UTC25d ago 1 halved by day 4 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What settings does Detroit: Irreparable Damage|NPCs|RaidableBases run?

You will not find a gather rate in the name Detroit: Irreparable Damage|NPCs|RaidableBases. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Vanilla is what it calls itself: it runs the unmodified game: rates, kits and rules are all standard. Anti-cheat is on: VAC, from Valve.

What is the map on Detroit: Irreparable Damage|NPCs|RaidableBases?

Size 4,000, seed 1337, generated by the game: the procedural map on Detroit: Irreparable Damage|NPCs|RaidableBases. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.

Player count

What is the population like on Detroit: Irreparable Damage|NPCs|RaidableBases?

The server Detroit: Irreparable Damage|NPCs|RaidableBases is currently offline; it was last seen 2 days 9 hours ago. The seven-day average is 0 players, with a peak of 1.

What position does Detroit: Irreparable Damage|NPCs|RaidableBases hold in the server rankings?

For player hours over the last week, Detroit: Irreparable Damage|NPCs|RaidableBases is #9,551, which puts it in the top 43% of all ranked servers.

Lists and tags

How should you read the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?

For the game's server browser, Detroit: Irreparable Damage|NPCs|RaidableBases publishes these tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Detroit: Irreparable Damage|NPCs|RaidableBases?

Modded Rust servers for clans and zergs: that is where you will find Detroit: Irreparable Damage|NPCs|RaidableBases among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

About the server

How reliable is Detroit: Irreparable Damage|NPCs|RaidableBases, and is it up?

Currently offline, Detroit: Irreparable Damage|NPCs|RaidableBases was last seen 2 days 9 hours ago. It was up 70% of the time across the last 7 full days: 118 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

What Rust version is Detroit: Irreparable Damage|NPCs|RaidableBases on?

The server Detroit: Irreparable Damage|NPCs|RaidableBases runs Rust network protocol 2634 and build 167584 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Detroit: Irreparable Damage|NPCs|RaidableBases use?

There is no region published by Detroit: Irreparable Damage|NPCs|RaidableBases. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 198.73.57.77:28015.

Wipe cycle

What can you expect on wipe day on Detroit: Irreparable Damage|NPCs|RaidableBases?

At their busiest, its recent wipes drew an average of 1 players. 2 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 4.

What schedule does Detroit: Irreparable Damage|NPCs|RaidableBases follow for wipes?

Once a month Detroit: Irreparable Damage|NPCs|RaidableBases wipes, along with the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 12 hours ago is when its present world was created. Its tags publish a wipe schedule of once a month.

Join the server

What steps do I take to join Detroit: Irreparable Damage|NPCs|RaidableBases?

Join by entering client.connect 198.73.57.77:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.