Detroit: Irreparable Damage|NPCs|RaidableBases
198.73.57.77:28115 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, and #557 of the quad servers (top 68%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on Detroit: Irreparable Damage|NPCs|RaidableBases?
There is no gather rate in the name Detroit: Irreparable Damage|NPCs|RaidableBases. A group can hold 4 players at most (quad). survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.
What is the map on Detroit: Irreparable Damage|NPCs|RaidableBases?
The game generates the procedural map of size 4,000 on Detroit: Irreparable Damage|NPCs|RaidableBases with seed 1337. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Custom Map.
Player count
How many players are on Detroit: Irreparable Damage|NPCs|RaidableBases?
Detroit: Irreparable Damage|NPCs|RaidableBases has 0 of its 100 slots filled right now. Averaging 0 players over seven days, it peaked at 1. In the last two days, the peak hour was 16:00 UTC, with an average of 1 players.
What is Detroit: Irreparable Damage|NPCs|RaidableBases's ranking?
In the top 54% of ranked servers, Detroit: Irreparable Damage|NPCs|RaidableBases holds #12,001 for player hours over the last seven days. In the quad category, it ranks #557.
Tags and filters
What is the meaning of the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?
The game's server browser reads these tags from Detroit: Irreparable Damage|NPCs|RaidableBases: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Each team can have up to 4 players; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Detroit: Irreparable Damage|NPCs|RaidableBases appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Detroit: Irreparable Damage|NPCs|RaidableBases: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
About the server
How reliable is Detroit: Irreparable Damage|NPCs|RaidableBases, and is it up?
You can join Detroit: Irreparable Damage|NPCs|RaidableBases now: it is online. Based on the uptime it reports, the last restart was about 17 hours ago. Over the past 1 full day, 24 of 24 hours were up, giving 100% uptime. Its first appearance in Rust Zerg Life records is 12 October 2026.
What is the performance like on Detroit: Irreparable Damage|NPCs|RaidableBases?
Server fps held an average of 102 for the last 48 hours, with a minimum of 74. It reached a maximum of 104,190 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,476 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is Detroit: Irreparable Damage|NPCs|RaidableBases using?
On Windows, Detroit: Irreparable Damage|NPCs|RaidableBases runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of Detroit: Irreparable Damage|NPCs|RaidableBases?
No region is published by Detroit: Irreparable Damage|NPCs|RaidableBases. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 198.73.57.77:28115.
Wipe schedule
What schedule does Detroit: Irreparable Damage|NPCs|RaidableBases follow for wipes?
From the force wipe, Detroit: Irreparable Damage|NPCs|RaidableBases's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world in play right now was made 12 days 2 hours ago. The tags carry a monthly wipe schedule.
How to join
What is the process to join Detroit: Irreparable Damage|NPCs|RaidableBases?
Enter client.connect 198.73.57.77:28115 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts4,^o^z
Game
gmrust
mp100
ts4
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.