RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

NA 198.96.88.252:28080 checked 11m ago

monthly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 2
Rank#7,793
top 35% · #1177 in NA
Last wipe11d ago
monthly schedule
Next wipe · H-hour21d 23h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 35% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 23h. The force wipe · high confidence

wipe-day peak2
players, last three wipes

Coming wipes

21d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:06 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
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64/200
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51/200
Zergmax 14
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66/100
Teams offteams disabled
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 47 on average
42/100
Zergmax 20
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average
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No limit8 · game default
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 26 on average
28/420

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

No gather rate appears in the name [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. The group cap is 8 players, the default for the game. It runs roleplay, roleplay rules, jobs and towns. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Which map is active on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The game generates the procedural map of size 4,096 on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | with seed 481981. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.

Player count

How many players are on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The server [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is currently at 0 players out of 50 slots. Averaging 0 players over seven days, it peaked at 2. The highest average over the last 48 hours came at 02:00 UTC, with 2 players.

What position does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hold in the server rankings?

In North America, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is #1,177, and globally it is #7,793 for player hours over the last seven days, within the top 35% of all ranked servers.

Tags and filters

How should you read the tags on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The game's server browser reads these tags from [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^r (Roleplay): It's a roleplay server; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): The server browser puts it in North America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Modded Rust servers for clans and zergs, Best Rust PvE servers, Rust server list for clans and zergs, Rust zombie servers and North American Rust servers: that is where you will find [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

You can join [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | now: it is online. Based on the uptime it reports, the last restart was about 7 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

How well does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | perform?

Over the past 48 hours, server fps averaged 67 and never dropped below 51. It reached a maximum of 97,296 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 7,800 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | using?

Rust network protocol 2634 and build 166586 is what [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | use?

The NA tag is what [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | uses to list itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 198.96.88.252:28080.

Wipe schedule

What happens on wipe day on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

At their busiest, its recent wipes drew an average of 2 players. 13 hours after the latest wipe, the crowd peaked.

When does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe?

The force wipe is the only wipe for [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, coming once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 11 days 23 hours ago is when its present world was created. Monthly wipes are listed in its tags.

Connect

What is the process to join [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Enter client.connect 198.96.88.252:28080 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^m,^r,NA,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players It holds 50 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.
^r
Roleplay It's a roleplay server.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.