Project NOVA
199.115.72.20:10000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:39 UTC10d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:22 UTC13d ago | 1 | halved by day 1 | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on Project NOVA when it comes to rules and settings?
No gather rate appears in the name Project NOVA. Up to 8 players can group, which is the game's default. pve is its mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Carbon. The word it uses for itself is vanilla: nothing is altered from the base game—no custom rates, kits or rules. VAC is on, Valve's anti-cheat.
What is the map on Project NOVA?
Size 4,500, seed 1, generated by the game: the procedural map on Project NOVA. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.
Population
How many players are on Project NOVA?
The server Project NOVA is currently at 0 players out of 40 slots. Averaging 0 players over seven days, it peaked at 1.
Where does Project NOVA sit in the rankings?
In the top 58% of ranked servers, Project NOVA holds #12,861 for player hours over the last seven days.
Tags and filters
How should you read the tags on Project NOVA?
What the game's server browser gets from Project NOVA is this tag list: gmvanilla (Game mode): Survival in vanilla mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^p (PvE): Player combat is off; the world provides the danger; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Project NOVA appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Project NOVA: Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
What is the uptime and reliability of Project NOVA?
Right now, Project NOVA is online. It reports an uptime that puts the last restart at roughly 10 days ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.
How well does Project NOVA perform?
It averaged 224 server fps over the last 48 hours, and the lowest it got was 177. It reached a maximum of 149,023 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 6,383 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is Project NOVA on?
Rust network protocol 2634 and build 166652 is what Project NOVA runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Project NOVA?
From Project NOVA, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 199.115.72.20:10000.
Wipe schedule
What can you expect on wipe day on Project NOVA?
Across its recent wipes, the busiest times averaged 2 players. The crowd on the latest wipe peaked 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.
What schedule does Project NOVA follow for wipes?
Its only wipe is the monthly force wipe for Project NOVA. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 10 days 2 hours ago is when its present world was created. Monthly wipes are listed in its tags.
How to join
What steps do I take to join Project NOVA?
Enter client.connect 199.115.72.20:10000 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,^z,^y,^p,^m,^v,gmvanilla,cs166652,ts8
Game
gmvanilla
mp40
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.