Piggyland
2.110.156.224:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Piggyland when it comes to rules and settings?
No gather rate appears in the name Piggyland. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. Anti-cheat is off: VAC, from Valve.
What is the map on Piggyland?
The game generates the procedural map Piggyland runs.
Population
How many players are on Piggyland?
The server Piggyland is currently offline; it was last seen 26 days 7 hours ago.
Where does Piggyland sit in the rankings?
In the top – of ranked servers, Piggyland holds #15,415 for player hours over the last seven days.
Server tags
How should you read the tags on Piggyland?
What the game's server browser gets from Piggyland is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163794 (Build): It runs build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Piggyland appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Piggyland: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the uptime and reliability of Piggyland?
No sign of Piggyland at present: it was last seen 26 days 7 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 16 September 2026.
Which Rust build does Piggyland use?
Rust network protocol 2633 and build 163794 is what Piggyland runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Piggyland use?
No region is published by Piggyland. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 2.110.156.224:28015.
Wipe schedule
When does Piggyland wipe?
So few of Piggyland's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 39 days 18 hours ago.
How to join
How can I connect to Piggyland?
You can join by opening the console with F1 and typing client.connect 2.110.156.224:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.