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hoagaming-test

2.145.27.113:28015 checked 7d ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,955
top 72%
Last wipe8d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
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569/600
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386/400
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
166/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 326 on average
319/375
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
44/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 276 on average
315/400

Quick answers

from the figures on this page

Map and rules

What is the setup on hoagaming-test when it comes to rules and settings?

There is no gather rate in the name hoagaming-test. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on hoagaming-test?

A procedural map, generated by the game, is what hoagaming-test runs.

Player count

How full is hoagaming-test?

Last seen 7 days 1 hours ago, hoagaming-test is offline at the moment. Its seven-day average stands at 0 players.

What position does hoagaming-test hold in the server rankings?

For player hours over the last week, hoagaming-test is #15,955, which puts it in the top 72% of all ranked servers.

Server tags

What do hoagaming-test's tags indicate?

The game's server browser reads these tags from hoagaming-test: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does hoagaming-test appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include hoagaming-test are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of hoagaming-test?

hoagaming-test is offline at the moment; the last time it was seen was 7 days 1 hours ago. Over the last 6 full days, uptime was 0%: 0 hours up out of 144. The first time Rust Zerg Life saw it was on 7 October 2026.

What Rust version is hoagaming-test on?

The server hoagaming-test runs Rust network protocol 2634 and build 166652 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find hoagaming-test?

There is no region published by hoagaming-test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 2.145.27.113:28015.

Wipe days

How often does hoagaming-test wipe, and on what days?

The record of hoagaming-test's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 8 days 4 hours ago is when its present world was created.

Connect

What steps do I take to join hoagaming-test?

Enter client.connect 2.145.27.113:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players Capacity: 50.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.