TEST
2.26.17.28:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on TEST?
There is no gather rate in the name TEST. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. VAC is on, Valve's anti-cheat.
Which map is active on TEST?
Generated by the game: the procedural map on TEST.
Population
How full is TEST?
At present, TEST is offline and its last appearance was 4 days ago. Averaging 1 players over seven days, it peaked at 1.
What position does TEST hold in the server rankings?
For player hours over the last week, TEST is #14,377, which puts it in the top 64% of all ranked servers.
Tags and filters
How should you read the tags on TEST?
What the game's server browser gets from TEST is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover TEST?
These Rust Zerg Life lists include TEST: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What is the uptime and reliability of TEST?
No sign of TEST at present: it was last seen 4 days ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. The first time Rust Zerg Life saw it was on 4 October 2026.
What Rust version is TEST on?
The server TEST runs Rust network protocol 2634 and build 166652 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does TEST use?
No region is published by TEST. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 2.26.17.28:28015.
Wipe cycle
What schedule does TEST follow for wipes?
The record of TEST's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 8 days 19 hours ago.
How to join
What is the process to join TEST?
You can join by opening the console with F1 and typing client.connect 2.26.17.28:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.