Local Test
2.82.242.26:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Local Test when it comes to rules and settings?
You will not find a gather rate in the name Local Test. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. You will find it under Community in the server browser. Anti-cheat is off: VAC, from Valve.
What is the map on Local Test?
The game generates the procedural map Local Test runs.
Server population
How many players are on Local Test?
Last seen 26 days 3 hours ago, Local Test is offline at the moment.
What is Local Test's ranking?
In the top – of ranked servers, Local Test holds #13,273 for player hours over the last seven days.
Server tags
What do Local Test's tags indicate?
What the game's server browser gets from Local Test is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Local Test appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Local Test are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the uptime and reliability of Local Test?
Local Test is offline at the moment; the last time it was seen was 26 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 18 September 2026.
What version is Local Test using?
The server Local Test runs Rust network protocol 2633 and build 164530 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does Local Test use?
From Local Test, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 2.82.242.26:28015.
Wipe cycle
How often does Local Test wipe, and on what days?
The record of Local Test's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 26 days 4 hours ago is when its present world was created.
Join the server
How can I connect to Local Test?
Enter client.connect 2.82.242.26:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.