RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Tin & Blood

2.84.244.104:35005 checked 22d ago

Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,487
top 68%
Last wipe32d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 410 on average
311/400
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 361 on average
301/400
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 346 on average
311/325
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 337 on average
277/375
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
51/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 283 on average
255/400

Quick answers

from the figures on this page

Map and rules

What settings does Tin & Blood run?

There is no gather rate in the name Tin & Blood. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on Tin & Blood?

A procedural map, size 6,000 with seed 1789661113, generated by the game, is what Tin & Blood runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How full is Tin & Blood?

At present, Tin & Blood is offline and its last appearance was 22 days 10 hours ago.

Where does Tin & Blood sit in the rankings?

In the top 68% of ranked servers, Tin & Blood holds #15,487 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on Tin & Blood?

The game's server browser reads these tags from Tin & Blood: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Tin & Blood?

These Rust Zerg Life lists include Tin & Blood: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

What is the uptime and reliability of Tin & Blood?

Tin & Blood is offline at the moment; the last time it was seen was 22 days 10 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 20 September 2026.

Which Rust build does Tin & Blood use?

The server Tin & Blood runs Rust network protocol 2633 and build 164530 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Tin & Blood use?

From Tin & Blood, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 2.84.244.104:35005.

Wipe cycle

How often does Tin & Blood wipe, and on what days?

With so few wipes on record for Tin & Blood, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 32 days 1 hours ago.

How to join

What steps do I take to join Tin & Blood?

You can join by opening the console with F1 and typing client.connect 2.84.244.104:35005. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players The server has 100 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.