RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Tin & Blood

2.84.252.72:35005 checked 20d ago

Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,643
top 71%
Last wipe32d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 403 on average
420/425
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 352 on average
250/250
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
172/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 332 on average
151/250
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
27/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 280 on average
220/250

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Tin & Blood?

There is no gather rate in the name Tin & Blood. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on Tin & Blood?

A procedural map, generated by the game, is what Tin & Blood runs.

Server population

What is the population like on Tin & Blood?

Last seen 20 days ago, Tin & Blood is offline at the moment.

What position does Tin & Blood hold in the server rankings?

In the top 71% of ranked servers, Tin & Blood holds #15,643 for player hours over the last seven days.

Server tags

What is the meaning of the tags on Tin & Blood?

The game's server browser reads these tags from Tin & Blood: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Tin & Blood?

These Rust Zerg Life lists include Tin & Blood: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

How reliable is Tin & Blood, and is it up?

Tin & Blood is offline at the moment; the last time it was seen was 20 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 24 September 2026.

Which Rust build does Tin & Blood use?

The server Tin & Blood runs Rust network protocol 2633 and build 165217 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find Tin & Blood?

From Tin & Blood, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 2.84.252.72:35005.

Wipe schedule

When does Tin & Blood wipe?

With so few wipes on record for Tin & Blood, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 32 days 13 hours ago.

How to join

What steps do I take to join Tin & Blood?

Join by entering client.connect 2.84.252.72:35005 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players The server has 100 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build Build number: 165217.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.