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No limit8 · game default
Deployment dossierOffline

Dark Night Club X5 PvE Zombie

201.187.208.113:28015 checked 21d ago

5x monthly wipes vanillamoddedoxidepve
Deploy
Zerg meter0%empty
0/30 troops
7-day average0
peak –
Rank#15,498
top 68%
Last wipe25d ago
monthly schedule
Next wipe · H-hour23d 0h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 23d 0h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What is the setup on Dark Night Club X5 PvE Zombie when it comes to rules and settings?

The name Dark Night Club X5 PvE Zombie tells you the gather rate: 5x. The group cap is 8 players, the default for the game. pve is its mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered from the base game—no custom rates, kits or rules. VAC is on, Valve's anti-cheat.

What is the map on Dark Night Club X5 PvE Zombie?

A procedural map, size 3,500 with seed 674960, generated by the game, is what Dark Night Club X5 PvE Zombie runs. Same size and seed, same map: RustMaps shows it from this page.

Player count

How full is Dark Night Club X5 PvE Zombie?

At present, Dark Night Club X5 PvE Zombie is offline and its last appearance was 21 days 16 hours ago.

Where does Dark Night Club X5 PvE Zombie sit in the rankings?

For player hours over the last week, Dark Night Club X5 PvE Zombie is #15,498, which puts it in the top 68% of all ranked servers.

Lists and tags

What is the meaning of the tags on Dark Night Club X5 PvE Zombie?

What the game's server browser gets from Dark Night Club X5 PvE Zombie is this tag list: gmvanilla (Game mode): Vanilla survival gameplay; mp30 (Max players): Capacity: 30; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; modded (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Dark Night Club X5 PvE Zombie appear in Rust Zerg Life lists?

5x Rust servers for clans, Modded Rust servers for clans and zergs, Best Rust PvE servers and Rust zombie servers: that is where you will find Dark Night Club X5 PvE Zombie among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Server info

How reliable is Dark Night Club X5 PvE Zombie, and is it up?

No sign of Dark Night Club X5 PvE Zombie at present: it was last seen 21 days 16 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 21 September 2026.

What version is Dark Night Club X5 PvE Zombie using?

The server Dark Night Club X5 PvE Zombie runs Rust network protocol 2633 and build 164530 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Dark Night Club X5 PvE Zombie?

From Dark Night Club X5 PvE Zombie, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 201.187.208.113:28015.

Wipe schedule

How often does Dark Night Club X5 PvE Zombie wipe, and on what days?

The estimate for Dark Night Club X5 PvE Zombie's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 25 days 22 hours ago is when its present world was created. Monthly wipes are listed in its tags.

Join the server

What is the process to join Dark Night Club X5 PvE Zombie?

Join by entering client.connect 201.187.208.113:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp30
Max players Capacity: 30.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs164530
Build The game build is 164530.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.
modded
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.