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Test Server - Dont enter

201.254.80.61:28015 checked 9d ago

monthly wipes moddedcarbon
Deploy
Zerg meter33%active
1/3 troops
7-day average0
peak –
Rank#13,843
top 61%
Last wipe11d ago
monthly schedule
Next wipe · H-hour22d 8h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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37/1000
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 73 on average
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666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10 EU · groups of 16+ · monthly · 67 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10 EU · groups of 16+ · monthly · 60 on average
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Quick answers

from the figures on this page

Server rules

What settings does Test Server - Dont enter run?

You will not find a gather rate in the name Test Server - Dont enter. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

Which map is active on Test Server - Dont enter?

The game generates the procedural map Test Server - Dont enter runs.

Population

How full is Test Server - Dont enter?

Last seen 9 days 19 hours ago, Test Server - Dont enter is offline at the moment.

What position does Test Server - Dont enter hold in the server rankings?

In the top 61% of ranked servers, Test Server - Dont enter holds #13,843 for player hours over the last seven days.

Tags and filters

What do Test Server - Dont enter's tags indicate?

The game's server browser reads these tags from Test Server - Dont enter: gmvanilla (Game mode): Survival in vanilla mode; mp3 (Max players): It holds 3 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): It runs build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Plugins run through Carbon. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Test Server - Dont enter appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Test Server - Dont enter are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of Test Server - Dont enter?

Test Server - Dont enter is offline at the moment; the last time it was seen was 9 days 19 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 2 October 2026.

Which Rust build does Test Server - Dont enter use?

Rust network protocol 2634 and build 166652 is what Test Server - Dont enter runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Test Server - Dont enter use?

No region is published by Test Server - Dont enter. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 201.254.80.61:28015.

Wipe cycle

What schedule does Test Server - Dont enter follow for wipes?

the force wipe is the basis for estimating Test Server - Dont enter's next wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 11 days 12 hours ago is when its present world was created. Monthly wipes are listed in its tags.

How to join

What steps do I take to join Test Server - Dont enter?

Join by entering client.connect 201.254.80.61:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp3
Max players It holds 3 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build It runs build 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.