A Shockbyte Rust Server
202.36.95.161:22405 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, and #428 of the quad servers (top 52%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:56 UTC7d ago | 1 | – | running | 1 |
| Fri 2 Oct, 19:56 UTC11d ago | 1 | held half | 4 days | 1 |
| Wed 30 Sep, 13:12 UTC13d ago | 1 | – | 2.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does A Shockbyte Rust Server run?
No gather rate appears in the name A Shockbyte Rust Server. A group can hold 4 players at most (quad). softcore is its mode, Facepunch's easier mode: you keep part of your loot. Other players can be fought and raided. Community is its section in the server browser. VAC is on, Valve's anti-cheat.
What is the map on A Shockbyte Rust Server?
The game generates the procedural map of size 2,000 on A Shockbyte Rust Server with seed 1924824420. You can view it on RustMaps from this page, since the same size and seed give the same map.
Server population
How full is A Shockbyte Rust Server?
Last seen 12 hours ago, A Shockbyte Rust Server is offline at the moment. Its weekly average is 1 players and its highest point was 1. The highest average over the last 48 hours came at 22:00 UTC, with 1 players.
Where does A Shockbyte Rust Server sit in the rankings?
In the top 35% of ranked servers, A Shockbyte Rust Server holds #7,773 for player hours over the last seven days. In the quad category, it ranks #428.
Tags and filters
What do A Shockbyte Rust Server's tags indicate?
For the game's server browser, A Shockbyte Rust Server publishes these tags: gmsoftcore (Game mode): The softcore mode, with easier rules; mp1 (Max players): Capacity: 1; ts4 (Group limit): Each team can have up to 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?
These Rust Zerg Life lists include A Shockbyte Rust Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
Server info
What is the uptime and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is offline at the moment; the last time it was seen was 12 hours ago. Based on the uptime it reports, the last restart was about 2 hours ago. It was up 10% of the time across the last 7 full days: 17 of 168 hours. Its first appearance in Rust Zerg Life records is 30 September 2026.
Is A Shockbyte Rust Server smooth to play on?
It averaged 238 server fps over the last 48 hours, and the lowest it got was 235. It reached a maximum of 15,781 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,190 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does A Shockbyte Rust Server use?
Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find A Shockbyte Rust Server?
From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 202.36.95.161:22405.
Wipe days
What happens on wipe day on A Shockbyte Rust Server?
The average peak for its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
How often does A Shockbyte Rust Server wipe, and on what days?
There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 7 days 14 hours ago.
Join the server
What is the process to join A Shockbyte Rust Server?
You can join by opening the console with F1 and typing client.connect 202.36.95.161:22405. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4
Game
gmsoftcore
mp1
ts4
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.