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A Shockbyte Rust Server

202.36.95.232:21457 checked 12m ago

Deploy
Zerg meter0%empty
0/16 troops
7-day average0
peak 4
Rank#9,182
top 41%
Last wipe6d ago
no schedule published
Next wipe · H-hour15h
Wed 14 Oct, 15:04 UTC

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Wednesday 14 October, 15:04 UTC, in 15h. Every Wednesday at 15:04 UTC · low confidence

usual gap7 days
between real wipes
wipe-day peak4
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

15hWed 14 Oct, 15:04 UTC
7d 15hWed 21 Oct, 15:04 UTC
14d 15hWed 28 Oct, 15:04 UTC
21d 15hWed 4 Nov, 15:04 UTC
22d 19hThu 5 Nov, 19:00 UTCFW
28d 15hWed 11 Nov, 15:04 UTC
35d 15hWed 18 Nov, 15:04 UTC
42d 15hWed 25 Nov, 15:04 UTC

The first 48 hours of its last wipes

Wed 7 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 15:04 UTC6d ago 4 – running 0
Wed 30 Sep, 14:12 UTC13d ago 5 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 344 on average
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Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 336 on average
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Quick answers

from the figures on this page

Server rules

What settings does A Shockbyte Rust Server run?

No gather rate appears in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Which map is active on A Shockbyte Rust Server?

Size 4,555, seed 50000, generated by the game: the procedural map on A Shockbyte Rust Server. Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: Custom Map.

Server population

What is the population like on A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently at 0 players out of 16 slots. Its weekly average is 0 players and its highest point was 4.

Where does A Shockbyte Rust Server sit in the rankings?

In the top 41% of ranked servers, A Shockbyte Rust Server holds #9,182 for player hours over the last seven days.

Tags and filters

What do A Shockbyte Rust Server's tags indicate?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp16 (Max players): Capacity: 16; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167058 (Build): It runs build 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find A Shockbyte Rust Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server info

Is A Shockbyte Rust Server currently online and stable?

You can join A Shockbyte Rust Server now: it is online. The uptime figure it gives suggests it restarted around 6 days 6 hours ago. Across the last 7 full days, 129 of 168 hours were online, which is 77%. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is A Shockbyte Rust Server smooth to play on?

Server fps held an average of 93 for the last 48 hours, with a minimum of 64. It reached a maximum of 126,351 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 4,600 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does A Shockbyte Rust Server use?

The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 167058 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does A Shockbyte Rust Server use?

There is no region published by A Shockbyte Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 202.36.95.232:21457.

Wipe days

What can you expect on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest times averaged 4 players. 3 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server follows a wipe schedule of every Wednesday at 15:04 UTC. On Wednesday 14 October at 15:04 UTC its next wipe is expected. 6 days 8 hours ago is when its present world was created.

Connect

What is the process to join A Shockbyte Rust Server?

Enter client.connect 202.36.95.232:21457 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp16
Max players Capacity: 16.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167058
Build It runs build 167058.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.