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A Shockbyte x Discord Production Rust Server

202.36.95.89:25953 checked 8m ago

Deploy
Zerg meter0%empty
0/2 troops
7-day average0
peak –
Rank#15,960
top 71%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:14 UTC12d ago 2 – running 0
Wed 30 Sep, 11:02 UTC13d ago 2 – 1.8 days 0
Thu 24 Sep, 11:09 UTC19d ago 0 – 6 days 0
Wed 23 Sep, 08:28 UTC21d ago 0 – 1.1 days 1
Tue 22 Sep, 14:33 UTC21d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Server rules

What is the setup on A Shockbyte x Discord Production Rust Server when it comes to rules and settings?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Which map is active on A Shockbyte x Discord Production Rust Server?

A procedural map, size 4,750 with seed 1, generated by the game, is what A Shockbyte x Discord Production Rust Server runs. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.

Player count

What is the population like on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server has 0 of its 2 slots filled right now. The average player count for the last seven days is 0.

What is A Shockbyte x Discord Production Rust Server's ranking?

In the top 71% of ranked servers, A Shockbyte x Discord Production Rust Server holds #15,960 for player hours over the last seven days.

Lists and tags

What do A Shockbyte x Discord Production Rust Server's tags indicate?

For the game's server browser, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover A Shockbyte x Discord Production Rust Server?

The Rust Zerg Life lists that include A Shockbyte x Discord Production Rust Server are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is up and running as you read this. The uptime figure it gives suggests it restarted around 1 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 20 September 2026.

Is A Shockbyte x Discord Production Rust Server smooth to play on?

Over the past 48 hours, server fps averaged 109 and never dropped below 77. The world held as many as 153,261 entities, including buildings, deployables and everything else. Memory use peaked at 4,090 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2634 and build 167781 is what A Shockbyte x Discord Production Rust Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 202.36.95.89:25953.

Wipe schedule

What happens on wipe day on A Shockbyte x Discord Production Rust Server?

The average peak for its recent wipes was 1 players. On the latest wipe, 2 hours after the wipe, the crowd hit its peak.

How often does A Shockbyte x Discord Production Rust Server wipe, and on what days?

There is no next wipe to predict: A Shockbyte x Discord Production Rust Server wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 12 days 3 hours ago.

Connect

What steps do I take to join A Shockbyte x Discord Production Rust Server?

Join by entering client.connect 202.36.95.89:25953 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp2
Max players Capacity: 2.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.