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No limit8 · game default
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S.O.S.Au/NZ (.Shoot.on.Sight.)

203.12.3.54:28015 checked 28m ago

weekly wipes moddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average1
peak 1
Rank#6,479
top 29%
Last wipe3d ago
weekly schedule
Next wipe · H-hour3d 4h
Sat 17 Oct, 05:34 UTC

Players

AveragePeak
00.250.50.75122:0004:0006:0009:0020:0023:00

Hourly average and peak, UTC.

Server performance

02040608022:0004:0006:0009:0020:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 05:34 UTC, in 3d 4h. Its weekly schedule tag · low confidence

usual gap2.9 days
between real wipes
on rhythm20%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held67%
else halves by day 1

Coming wipes

3d 4hSat 17 Oct, 05:34 UTC
10d 4hSat 24 Oct, 05:34 UTC
17d 4hSat 31 Oct, 05:34 UTC
22d 17hThu 5 Nov, 19:00 UTCFW
24d 4hSat 7 Nov, 05:34 UTC
31d 4hSat 14 Nov, 05:34 UTC
38d 4hSat 21 Nov, 05:34 UTC

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:34 UTC3d ago 1 – running 0
Sat 3 Oct, 13:45 UTC10d ago 1 held half 6.7 days 0
Thu 1 Oct, 23:01 UTC FW12d ago 1 – 1.6 days 0
Tue 29 Sep, 02:34 UTC14d ago 1 held half 2.9 days 0
Sat 19 Sep, 03:02 UTC24d ago 1 halved by day 1 10 days 1
Thu 17 Sep, 22:54 UTC26d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings does S.O.S.Au/NZ (.Shoot.on.Sight.) run?

No gather rate appears in the name S.O.S.Au/NZ (.Shoot.on.Sight.). Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.

What is the map on S.O.S.Au/NZ (.Shoot.on.Sight.)?

Size 4,680, seed 9102026, generated by the game: the procedural map on S.O.S.Au/NZ (.Shoot.on.Sight.). You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

How many players are on S.O.S.Au/NZ (.Shoot.on.Sight.)?

The server S.O.S.Au/NZ (.Shoot.on.Sight.) is currently offline; it was last seen 28 minutes ago. The seven-day average is 1 players, with a peak of 1. In the last two days, the peak hour was 04:00 UTC, with an average of 1 players.

What position does S.O.S.Au/NZ (.Shoot.on.Sight.) hold in the server rankings?

In the top 29% of ranked servers, S.O.S.Au/NZ (.Shoot.on.Sight.) holds #6,479 for player hours over the last seven days.

Tags and filters

What do S.O.S.Au/NZ (.Shoot.on.Sight.)'s tags indicate?

The game's server browser reads these tags from S.O.S.Au/NZ (.Shoot.on.Sight.): gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^w (Weekly): A weekly wipe cycle; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does S.O.S.Au/NZ (.Shoot.on.Sight.) appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include S.O.S.Au/NZ (.Shoot.on.Sight.) are Oceania Rust servers for clans and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server details

Is S.O.S.Au/NZ (.Shoot.on.Sight.) currently online and stable?

Currently offline, S.O.S.Au/NZ (.Shoot.on.Sight.) was last seen 28 minutes ago. The uptime figure it gives suggests it restarted around 2 hours ago. Over the last 7 full days, uptime was 26%: 43 hours up out of 168. Rust Zerg Life has been tracking it since 17 September 2026.

What is the performance like on S.O.S.Au/NZ (.Shoot.on.Sight.)?

It averaged 60 server fps over the last 48 hours, and the lowest it got was 60. The world held as many as 128,713 entities, including buildings, deployables and everything else. Memory use peaked at 3,742 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is S.O.S.Au/NZ (.Shoot.on.Sight.) using?

The server S.O.S.Au/NZ (.Shoot.on.Sight.) runs Rust network protocol 2634 and build 167781 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does S.O.S.Au/NZ (.Shoot.on.Sight.) use?

Its name points to Oceania, though S.O.S.Au/NZ (.Shoot.on.Sight.) publishes no region tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 203.12.3.54:28015.

Wipe schedule

What can you expect on wipe day on S.O.S.Au/NZ (.Shoot.on.Sight.)?

Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 1 hours in. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. If not, the crowd fell below half by day 1.

When does S.O.S.Au/NZ (.Shoot.on.Sight.) wipe?

Its tag guides the prediction, as S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipe record is too sparse to confirm the schedule. On Saturday 17 October at 05:34 UTC its next wipe is expected. 3 days 19 hours ago is when its present world was created. Its tags carry a weekly wipe schedule.

Connect

What steps do I take to join S.O.S.Au/NZ (.Shoot.on.Sight.)?

Join by entering client.connect 203.12.3.54:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players It holds 50 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.