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A Shockbyte Rust Server

203.16.163.204:27758 checked 6h ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average1
peak 1
Rank#7,317
top 33%
Last wipe3d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75114:0016:0018:0015:0017:0019:00

Hourly average and peak, UTC.

Server performance

010020030040014:0016:0018:0015:0017:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct15 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:48 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
149/200
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 336 on average
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Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 325 on average
472/525
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 317 on average
92/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
23/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
107/150

Quick answers

from the figures on this page

Map and rules

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

You will not find a gather rate in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.

Which map is active on A Shockbyte Rust Server?

Size 2,700, seed 50000, generated by the game: the procedural map on A Shockbyte Rust Server. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

How many players are on A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently offline; it was last seen 6 hours ago. The seven-day average is 1 players, with a peak of 1. The highest average over the last 48 hours came at 15:00 UTC, with 1 players.

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 33% of ranked servers, A Shockbyte Rust Server holds #7,317 for player hours over the last seven days.

Tags and filters

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): It holds 40 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

These Rust Zerg Life lists include A Shockbyte Rust Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

About the server

Is A Shockbyte Rust Server currently online and stable?

No sign of A Shockbyte Rust Server at present: it was last seen 6 hours ago. It reports an uptime that puts the last restart at roughly 4 hours ago. It was up 26% of the time across the last 3 full days: 19 of 72 hours. The first time Rust Zerg Life saw it was on 11 October 2026.

How well does A Shockbyte Rust Server perform?

Over the past 48 hours, server fps averaged 228 and never dropped below 212. The world held as many as 37,085 entities, including buildings, deployables and everything else. The maximum memory it used was 2,531 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does A Shockbyte Rust Server use?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does A Shockbyte Rust Server use?

No region is published by A Shockbyte Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 203.16.163.204:27758.

Wipe schedule

What can you expect on wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd peaked.

When does A Shockbyte Rust Server wipe?

So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 3 days 8 hours ago.

Connect

What steps do I take to join A Shockbyte Rust Server?

Join by entering client.connect 203.16.163.204:27758 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players It holds 40 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.