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A Shockbyte x Discord Production Rust Server

203.16.163.65:21924 checked 10m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,900
top 72%
Last wipe5d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the name A Shockbyte x Discord Production Rust Server. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on A Shockbyte x Discord Production Rust Server?

Size 1,500, seed 50000, generated by the game: the procedural map on A Shockbyte x Discord Production Rust Server. Same size and seed, same map: RustMaps shows it from this page.

Server population

How full is A Shockbyte x Discord Production Rust Server?

The server A Shockbyte x Discord Production Rust Server is currently at 0 players out of 40 slots. Averaged over the last week, the player count is 0.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

For player hours over the last week, A Shockbyte x Discord Production Rust Server is #15,900, which puts it in the top 72% of all ranked servers.

Server tags

What do A Shockbyte x Discord Production Rust Server's tags indicate?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover A Shockbyte x Discord Production Rust Server?

Rust community servers for clans: that is where you will find A Shockbyte x Discord Production Rust Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

You can join A Shockbyte x Discord Production Rust Server now: it is online. The uptime figure it gives suggests it restarted around 5 days 8 hours ago. Over the last 5 full days, uptime was 100%: 120 hours up out of 120. Rust Zerg Life has been tracking it since 9 October 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

Server fps held an average of 246 for the last 48 hours, with a minimum of 221. The world held as many as 8,210 entities, including buildings, deployables and everything else. The maximum memory it used was 2,719 MB. What players experience as lag comes from low fps and a rising entity count.

What version is A Shockbyte x Discord Production Rust Server using?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 203.16.163.65:21924.

Wipe schedule

What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?

So few of A Shockbyte x Discord Production Rust Server's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 5 days 10 hours ago is when its present world was created.

Join the server

What is the process to join A Shockbyte x Discord Production Rust Server?

Join by entering client.connect 203.16.163.65:21924 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players Capacity: 40.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build Build number: 167398.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.