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A Shockbyte Rust Server

203.16.163.89:27336 checked 7m ago

Deploy
Zerg meter0%empty
0/2 troops
7-day average0
peak –
Rank#15,899
top 72%
Last wipe21d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 09:24 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

Server rules

Which settings and rules apply on A Shockbyte Rust Server?

You will not find a gather rate in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

What is the map on A Shockbyte Rust Server?

Size 1,500, seed 50000, generated by the game: the procedural map on A Shockbyte Rust Server. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How full is A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 2 slots. Its seven-day average stands at 0 players.

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 72% of ranked servers, A Shockbyte Rust Server holds #15,899 for player hours over the last seven days.

Tags and filters

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find A Shockbyte Rust Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is up and running as you read this. The uptime figure it gives suggests it restarted around 20 days 9 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on A Shockbyte Rust Server?

It averaged 230 server fps over the last 48 hours, and the lowest it got was 211. It reached a maximum of 8,115 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,452 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does A Shockbyte Rust Server use?

The server A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 203.16.163.89:27336.

Wipe cycle

What happens on wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes drew an average of 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does A Shockbyte Rust Server wipe, and on what days?

With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 21 days 12 hours ago.

How to join

What is the process to join A Shockbyte Rust Server?

Enter client.connect 203.16.163.89:27336 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp2
Max players Capacity: 2.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.