RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

VibeCoded Server!

203.16.163.90:25976 checked 7d ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,956
top 71%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.6 days
between real wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:03 UTC12d ago 1 – running 0
Thu 17 Sep, 20:26 UTC26d ago 1 halved by day 3 14.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
494/550
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 339 on average
437/475
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 331 on average
267/275
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 320 on average
418/450
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 297 on average
49/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
358/450

Quick answers

from the figures on this page

Map and rules

What settings does VibeCoded Server! run?

You will not find a gather rate in the name VibeCoded Server!. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched off.

What is the map on VibeCoded Server!?

Size 1,000, seed 734127336, generated by the game: the procedural map on VibeCoded Server!. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

What is the population like on VibeCoded Server!?

Last seen 7 days 14 hours ago, VibeCoded Server! is offline at the moment. The average player count for the last seven days is 0.

What is VibeCoded Server!'s ranking?

In the top 71% of ranked servers, VibeCoded Server! holds #15,956 for player hours over the last seven days.

Lists and tags

What do VibeCoded Server!'s tags indicate?

The game's server browser reads these tags from VibeCoded Server!: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166601 (Build): Build number: 166601; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does VibeCoded Server! appear in Rust Zerg Life lists?

These Rust Zerg Life lists include VibeCoded Server!: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Is VibeCoded Server! currently online and stable?

VibeCoded Server! is offline at the moment; the last time it was seen was 7 days 14 hours ago. Over the last 7 full days, uptime was 4%: 6 hours up out of 168. The first time Rust Zerg Life saw it was on 14 September 2026.

Which Rust build does VibeCoded Server! use?

Rust network protocol 2634 and build 166601 is what VibeCoded Server! runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does VibeCoded Server! use?

There is no region published by VibeCoded Server!. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 203.16.163.90:25976.

Wipe schedule

What can you expect on wipe day on VibeCoded Server!?

Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 2 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 3.

How often does VibeCoded Server! wipe, and on what days?

The record of VibeCoded Server!'s wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 12 days 8 hours ago is when its present world was created.

How to join

How can I connect to VibeCoded Server!?

You can join by opening the console with F1 and typing client.connect 203.16.163.90:25976. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166601,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166601
Build Build number: 166601.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.