Fallout | Staging | low Upkeep Cost
206.172.48.75:28024 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 23d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 15:27 UTC19d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Fallout | Staging | low Upkeep Cost when it comes to rules and settings?
There is no gather rate in the name Fallout | Staging | low Upkeep Cost. That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. Community is its section in the server browser. Vanilla is what it calls itself: nothing is altered from the base game—no custom rates, kits or rules. Anti-cheat is on: VAC, from Valve.
What is the map on Fallout | Staging | low Upkeep Cost?
Size 5,500, seed 1337, generated by the game: the procedural map on Fallout | Staging | low Upkeep Cost. Same size and seed, same map: RustMaps shows it from this page.
Server population
How full is Fallout | Staging | low Upkeep Cost?
Right now, 0 players are on Fallout | Staging | low Upkeep Cost, which has 300 slots. The seven-day average is 1 players, with a peak of 5. In the last two days, the peak hour was 05:00 UTC, with an average of 2 players.
What is Fallout | Staging | low Upkeep Cost's ranking?
For player hours over the last week, Fallout | Staging | low Upkeep Cost is #3,220, which puts it in the top 14% of all ranked servers.
Lists and tags
What do Fallout | Staging | low Upkeep Cost's tags indicate?
The game's server browser reads these tags from Fallout | Staging | low Upkeep Cost: gmrust (Game mode): Survival in the standard Rust mode; mp300 (Max players): Capacity: 300; ts8 (Group limit): This uses the standard team limit of 8; v2635 (Protocol): You'll need protocol 2635 on your game to join; cs167734 (Build): The game build is 167734; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Fallout | Staging | low Upkeep Cost?
The Rust Zerg Life lists that include Fallout | Staging | low Upkeep Cost are Rust community servers for clans and Vanilla servers for clans and zergs. Under these filters it shows on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Is Fallout | Staging | low Upkeep Cost currently online and stable?
Fallout | Staging | low Upkeep Cost is up and running as you read this. Based on the uptime it reports, the last restart was about 16 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.
What is the performance like on Fallout | Staging | low Upkeep Cost?
Over the past 48 hours, server fps averaged 40 and never dropped below 23. It reached a maximum of 185,927 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,774 MB. What players experience as lag comes from low fps and a rising entity count.
What Rust version is Fallout | Staging | low Upkeep Cost on?
The server Fallout | Staging | low Upkeep Cost runs Rust network protocol 2635 and build 167734 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of Fallout | Staging | low Upkeep Cost?
From Fallout | Staging | low Upkeep Cost, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 206.172.48.75:28024.
Wipe days
What happens on wipe day on Fallout | Staging | low Upkeep Cost?
The average peak for its recent wipes was 3 players. On the latest wipe, 20 hours after the wipe, the crowd hit its peak.
What schedule does Fallout | Staging | low Upkeep Cost follow for wipes?
Once a month Fallout | Staging | low Upkeep Cost wipes, along with the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 19 days 3 hours ago. Its tags publish a wipe schedule of once a month.
Connect
How can I connect to Fallout | Staging | low Upkeep Cost?
Join by entering client.connect 206.172.48.75:28024 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp300,ptrak,$r?,v2635,^m,^v,gmrust,cs167734,ts8
Game
gmrust
mp300
ts8
v2635
cs167734
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.