Dook's Dungeon
207.216.54.49:28025 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does Dook's Dungeon run?
No gather rate appears in the name Dook's Dungeon. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on Dook's Dungeon?
The game generates the procedural map of size 4,500 on Dook's Dungeon with seed 1337420. You can view it on RustMaps from this page, since the same size and seed give the same map.
Player count
What is the population like on Dook's Dungeon?
The server Dook's Dungeon is currently at 0 players out of 500 slots. Its weekly average is 0 players and its highest point was 2. In the last two days, the peak hour was 23:00 UTC, with an average of 2 players.
What is Dook's Dungeon's ranking?
For player hours over the last week, Dook's Dungeon is #5,047, which puts it in the top 23% of all ranked servers.
Lists and tags
Who is behind Dook's Dungeon?
A keithscomputers.ca hostname is published by Dook's Dungeon, and by 1 other server we track, so the same operator most likely runs them.
How should you read the tags on Dook's Dungeon?
What the game's server browser gets from Dook's Dungeon is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Dook's Dungeon?
These Rust Zerg Life lists include Dook's Dungeon: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
About the server
How reliable is Dook's Dungeon, and is it up?
Dook's Dungeon is up and running as you read this. It reports an uptime that puts the last restart at roughly 2 hours ago. Over the last 7 full days, uptime was 92%: 155 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.
What is the performance like on Dook's Dungeon?
It averaged 131 server fps over the last 48 hours, and the lowest it got was 93. The world held as many as 122,932 entities, including buildings, deployables and everything else. At its highest, memory usage hit 3,680 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is Dook's Dungeon using?
The server Dook's Dungeon runs Rust network protocol 2634 and build 167781 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of Dook's Dungeon?
There is no region published by Dook's Dungeon. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 207.216.54.49:28025.
Wipe schedule
How often does Dook's Dungeon wipe, and on what days?
From the force wipe, Dook's Dungeon's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world in play right now was made 34 days 14 hours ago. Monthly wipes are listed in its tags.
Connect
What steps do I take to join Dook's Dungeon?
You can join by opening the console with F1 and typing client.connect 207.216.54.49:28025. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://discord.com/invite/bG9qzKBW.
Server tags
Published as mp500,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.