[RD] TEST SERVER
208.103.169.136:28010 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #629 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:31 UTC11d ago | 1 | – | running | 0 |
| Fri 25 Sep, 13:59 UTC18d ago | 1 | halved by day 4 | 7.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on [RD] TEST SERVER?
There is no gather rate in the name [RD] TEST SERVER. A group can hold 4 players at most (quad). It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is active on [RD] TEST SERVER?
A published map file for [RD] TEST SERVER's custom map of size 5,200 is downloadable from this page.
Population
How many players are on [RD] TEST SERVER?
At this moment, [RD] TEST SERVER is showing 0 players. Averaged over the last week, the player count is 0.
What is [RD] TEST SERVER's ranking?
For player hours over the last week, [RD] TEST SERVER is #15,919, which puts it in the top 72% of all ranked servers. In the quad category, it ranks #629.
Server tags
What do [RD] TEST SERVER's tags indicate?
The game's server browser reads these tags from [RD] TEST SERVER: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): It holds 0 players; ts4 (Group limit): Each team can have up to 4 players; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; rustmaps (Custom tag): The owner or a plugin set this tag; it's not part of standard Rust. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover [RD] TEST SERVER?
These Rust Zerg Life lists include [RD] TEST SERVER: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
About the server
How reliable is [RD] TEST SERVER, and is it up?
[RD] TEST SERVER is up and running as you read this. The uptime figure it gives suggests it restarted around 9 days 21 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 20 September 2026.
What is the performance like on [RD] TEST SERVER?
Over the past 48 hours, server fps averaged 30 and never dropped below 27. The world held as many as 52,028 entities, including buildings, deployables and everything else. At its highest, memory usage hit 6,132 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does [RD] TEST SERVER use?
Rust network protocol 2634 and build 166586 is what [RD] TEST SERVER runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find [RD] TEST SERVER?
No region is published by [RD] TEST SERVER. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 208.103.169.136:28010.
Wipe days
What can you expect on wipe day on [RD] TEST SERVER?
Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 46 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 4.
How often does [RD] TEST SERVER wipe, and on what days?
The force wipe is the only wipe for [RD] TEST SERVER, coming once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world in play right now was made 11 days 21 hours ago. Its tags publish a wipe schedule of once a month.
Connect
What steps do I take to join [RD] TEST SERVER?
Join by entering client.connect 208.103.169.136:28010 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://www.rustdecay.com.
Server tags
Published as mp0,ptrak,$r?,v2634,^m,gmrust,cs166586,ts4,^o^z,rustmaps
Game
gmrust
mp0
ts4
v2634
cs166586
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.