Trust Issues
EU 208.115.206.26:28215 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:04 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on Trust Issues?
No gather rate appears in the name Trust Issues. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. Community is its section in the server browser. Vanilla is what it calls itself: vanilla: the standard game, with no changes to rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Which map is active on Trust Issues?
The game generates the procedural map of size 4,250 on Trust Issues with seed 1332784174. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
How many players are on Trust Issues?
Right now, 1 players are on Trust Issues, which has 50 slots. The seven-day average is 0 players, with a peak of 3. The highest average over the last 48 hours came at 20:00 UTC, with 1 players.
Where does Trust Issues sit in the rankings?
With a global rank of #4,797 for player hours over the last week, Trust Issues is #1,589 in Europe and in the top 22% of ranked servers.
Lists and tags
What do Trust Issues's tags indicate?
For the game's server browser, Trust Issues publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): It runs build 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; EU (Europe): Europe is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Trust Issues appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Trust Issues are EU Rust servers for clans, Rust community servers for clans and Vanilla servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
Is Trust Issues currently online and stable?
You can join Trust Issues now: it is online. Based on the uptime it reports, the last restart was about 14 hours ago. Across the last 7 full days, 154 of 168 hours were online, which is 92%. The first time Rust Zerg Life saw it was on 13 September 2026.
What is the performance like on Trust Issues?
Server fps held an average of 119 for the last 48 hours, with a minimum of 84. It reached a maximum of 98,989 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,204 MB. What players experience as lag comes from low fps and a rising entity count.
What Rust version is Trust Issues on?
On Windows, Trust Issues runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find Trust Issues?
In Europe, Trust Issues lists itself with its EU tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 208.115.206.26:28215.
Wipe days
What happens on wipe day on Trust Issues?
Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does Trust Issues wipe, and on what days?
The force wipe is the only wipe for Trust Issues, coming once a month. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 15 hours ago is when its present world was created. The tags carry a monthly wipe schedule.
Join the server
What steps do I take to join Trust Issues?
Join by entering client.connect 208.115.206.26:28215 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167584,ts8
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.