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№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C

208.52.153.33:28029 checked 22h ago

monthly wipes vanillamoddedoxide
Deploy
Zerg meter2%light
1/60 troops
7-day average3
peak 9
Rank#2,149
top 10%
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 8h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02.557.51011:0016:0021:0001:0006:0011:00

Hourly average and peak, UTC.

Server performance

01020304011:0016:0021:0001:0006:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence

wipe-day peak13
players, last three wipes

Coming wipes

22d 8hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW12d ago 13 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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24/100
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[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 8 on average
6/50
No limit8 · game default
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA EU · groups of 8+ · monthly · 4 on average
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Zergmax 100
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Quick answers

from the figures on this page

Server rules

Which settings and rules apply on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

You will not find a gather rate in the name №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. 20 players is the most a group can hold. It runs build & creative, building sandbox with no gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Vanilla is what it calls itself: it runs the unmodified game: rates, kits and rules are all standard. VAC is off, Valve's anti-cheat.

What is the map on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Size 4,000, seed 1337, generated by the game: the procedural map on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. Same size and seed, same map: RustMaps shows it from this page.

Population

What is the population like on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Last seen 22 hours ago, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is offline at the moment. The seven-day average is 3 players, with a peak of 9. The highest average over the last 48 hours came at 18:00 UTC, with 7 players.

Where does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C sit in the rankings?

In the top 10% of ranked servers, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C holds #2,149 for player hours over the last seven days.

Lists and tags

How should you read the tags on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

For the game's server browser, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C publishes these tags: gmrust (Game mode): Standard survival gameplay; mp60 (Max players): The server has 60 slots; ts20 (Group limit): Teams are capped at 20; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): It runs build 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^r (Roleplay): Roleplay is the focus here; ^c (Creative): Creative: no gathering, just build; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

The Rust Zerg Life lists that include №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C are Modded Rust servers for clans and zergs, Rust build and creative servers, Rust creative servers, Rust server list for clans and zergs and Rust zombie servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

How reliable is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C, and is it up?

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is offline at the moment; the last time it was seen was 22 hours ago. It reports an uptime that puts the last restart at roughly 11 hours ago. Across the last 7 full days, 156 of 168 hours were online, which is 93%. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Server fps held an average of 30 for the last 48 hours, with a minimum of 28. It reached a maximum of 193,276 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 4,626 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C use?

On Linux, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C runs Rust network protocol 2634 and build 167584. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

There is no region published by №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 208.52.153.33:28029.

Wipe days

What can you expect on wipe day on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

The average peak for its recent wipes was 13 players. The crowd on the latest wipe peaked 22 hours in.

When does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C wipe?

Its only wipe is the monthly force wipe for №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 12 days 14 hours ago. Its tags publish a wipe schedule of once a month.

Connect

What is the process to join №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Join by entering client.connect 208.52.153.33:28029 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://d2s.tebex.io/.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167584,ts20,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp60
Max players The server has 60 slots.
ts20
Group limit Teams are capped at 20.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167584
Build It runs build 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Gameplay

^r
Roleplay Roleplay is the focus here.
^c
Creative Creative: no gathering, just build.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.