RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

| DEV | USAF Battlefield

NA 208.84.102.73:27015 checked 12m ago

moddedcarbon
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 2
Rank#8,384
top 38% · #1225 in NA
Last wipe12d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 38% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:37 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 35
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| NA · groups of 35+ · 1e+07x · weekly · 129 on average
63/600
No limit8 · game default
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air NA · groups of 8+ · 100x · weekly · 18 on average
7/200
Zergmax 10
Project Wolverine US | 5x | No Bp's | Insta Craft | Mini | TP | NA · groups of 10+ · 5x · weekly · 6 on average
5/100
Zergmax 12
Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba NA · groups of 12+ · 1000x · biweekly · 3 on average
4/100
Zergmax 10
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP NA · groups of 10+ · 100x · weekly · 2 on average
2/100
Zergmax 10
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases NA · groups of 10+ · 100x · weekly · 2 on average
2/200

Quick answers

from the figures on this page

Map and rules

What is the setup on | DEV | USAF Battlefield when it comes to rules and settings?

There is no gather rate in the name | DEV | USAF Battlefield. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is active on | DEV | USAF Battlefield?

Size 6,000, seed 1337, generated by the game: the procedural map on | DEV | USAF Battlefield. Same size and seed, same map: RustMaps shows it from this page.

Player count

What is the population like on | DEV | USAF Battlefield?

| DEV | USAF Battlefield has 0 of its 40 slots filled right now. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 00:00 UTC, when it averaged 0 players.

Where does | DEV | USAF Battlefield sit in the rankings?

With a global rank of #8,384 for player hours over the last week, | DEV | USAF Battlefield is #1,225 in North America and in the top 38% of ranked servers.

Server tags

How should you read the tags on | DEV | USAF Battlefield?

The game's server browser reads these tags from | DEV | USAF Battlefield: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running; modded (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser this one sits under North America. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover | DEV | USAF Battlefield?

Modded Rust servers for clans and zergs, Rust battlefield servers, live and North American Rust servers: that is where you will find | DEV | USAF Battlefield among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of | DEV | USAF Battlefield?

You can join | DEV | USAF Battlefield now: it is online. Based on the uptime it reports, the last restart was about 9 days 13 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

Is | DEV | USAF Battlefield smooth to play on?

It averaged 120 server fps over the last 48 hours, and the lowest it got was 85. The world held as many as 210,692 entities, including buildings, deployables and everything else. Memory use peaked at 6,910 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is | DEV | USAF Battlefield on?

Rust network protocol 2634 and build 166652 is what | DEV | USAF Battlefield runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of | DEV | USAF Battlefield?

With its NA tag, | DEV | USAF Battlefield lists itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 208.84.102.73:27015.

Wipe days

What happens on wipe day on | DEV | USAF Battlefield?

The average peak for its recent wipes was 2 players. On the latest wipe, 23 hours after the wipe, the crowd hit its peak.

When does | DEV | USAF Battlefield wipe?

The record of | DEV | USAF Battlefield's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 12 days 15 hours ago.

Connect

What steps do I take to join | DEV | USAF Battlefield?

Join by entering client.connect 208.84.102.73:27015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,NA,gmrust,cs166652,ts8,^z,^y,modded

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players The server has 40 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.
modded
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America In the server browser this one sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.