RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RustyJay | 3x | Mymini | Buildable Deep Sea

209.147.107.30:28015 checked 11m ago

3x moddedcarbon
Deploy
Zerg meter0%empty
0/150 troops
7-day average0
peak 2
Rank#6,870
top 31%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW12d ago 1 – running 0
Tue 22 Sep, 23:08 UTC21d ago 2 held half 8.8 days 1
Sat 19 Sep, 01:37 UTC25d ago 1 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
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10/50
Zergmax 30
AlexRust X2 WIPE 08.10 EU · groups of 30+ · 2x · weekly · 7 on average
0/100
No limit8 · game default
EU/CZ WhiteWolves.eu | x2 Semi-Vanilla | Solo/Duo/Trio EU · groups of 8+ · 2x · monthly · 2 on average
0/30
Zergmax 10
[PVE]AMIGOS X5 EU · groups of 10+ · 5x · biweekly · 1 on average
0/100
Zergmax 48
SEED RUST X5 | NOLIMIT | BOOST FPS | BUILD DEEP SEA | WIPE 13.1 EU · groups of 48+ · 5x · weekly · 1 on average
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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on RustyJay | 3x | Mymini | Buildable Deep Sea?

The name RustyJay | 3x | Mymini | Buildable Deep Sea tells you the gather rate: 3x. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. Anti-cheat is on: VAC, from Valve.

Which map is active on RustyJay | 3x | Mymini | Buildable Deep Sea?

The game generates the procedural map of size 4,050 on RustyJay | 3x | Mymini | Buildable Deep Sea with seed 6452317. Same size and seed, same map: RustMaps shows it from this page.

Population

How many players are on RustyJay | 3x | Mymini | Buildable Deep Sea?

The server RustyJay | 3x | Mymini | Buildable Deep Sea is currently at 0 players out of 150 slots. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 11:00 UTC, when it averaged 0 players.

What is RustyJay | 3x | Mymini | Buildable Deep Sea's ranking?

For player hours over the last week, RustyJay | 3x | Mymini | Buildable Deep Sea is #6,870, which puts it in the top 31% of all ranked servers.

Tags and filters

How should you read the tags on RustyJay | 3x | Mymini | Buildable Deep Sea?

The game's server browser reads these tags from RustyJay | 3x | Mymini | Buildable Deep Sea: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): It holds 150 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): This server uses Carbon for plugins. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover RustyJay | 3x | Mymini | Buildable Deep Sea?

These Rust Zerg Life lists include RustyJay | 3x | Mymini | Buildable Deep Sea: 3x Rust servers for clans, Modded Rust servers for clans and zergs and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Server info

What is the uptime and reliability of RustyJay | 3x | Mymini | Buildable Deep Sea?

Right now, RustyJay | 3x | Mymini | Buildable Deep Sea is online. It reports an uptime that puts the last restart at roughly 12 days 7 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on RustyJay | 3x | Mymini | Buildable Deep Sea?

Over the past 48 hours, server fps averaged 143 and never dropped below 131. It reached a maximum of 95,214 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,721 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is RustyJay | 3x | Mymini | Buildable Deep Sea using?

The server RustyJay | 3x | Mymini | Buildable Deep Sea runs Rust network protocol 2634 and build 166494 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of RustyJay | 3x | Mymini | Buildable Deep Sea?

From RustyJay | 3x | Mymini | Buildable Deep Sea, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 209.147.107.30:28015.

Wipe cycle

What can you expect on wipe day on RustyJay | 3x | Mymini | Buildable Deep Sea?

The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 20 hours in. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

How often does RustyJay | 3x | Mymini | Buildable Deep Sea wipe, and on what days?

RustyJay | 3x | Mymini | Buildable Deep Sea wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 12 days 9 hours ago is when its present world was created.

Join the server

How can I connect to RustyJay | 3x | Mymini | Buildable Deep Sea?

Enter client.connect 209.147.107.30:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp150
Max players It holds 150 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.