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RUSTALIA [LATAM] PVE | Wiped: 12d 2h

NA 209.192.185.65:28015 checked 8m ago

biweekly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/50 troops
7-day average1
peak 6
Rank#3,549
top 16% · #634 in NA
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 20h
Thu 15 Oct, 18:02 UTC

Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 16% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:02 UTC, in 1d 20h. Its biweekly schedule tag · low confidence

usual gap14 days
between real wipes
wipe-day peak4
players, last three wipes
crowd held0%
else halves by day 7

Coming wipes

1d 20hThu 15 Oct, 18:02 UTC
15d 20hThu 29 Oct, 18:02 UTC
22d 21hThu 5 Nov, 19:00 UTCFW
29d 20hThu 12 Nov, 18:02 UTC
43d 20hThu 26 Nov, 18:02 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW12d ago 3 – running 0
Thu 17 Sep, 17:34 UTC26d ago 4 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles NA · groups of 8+ · biweekly · 1 on average
2/100
No limit8 · game default
Good Times Custom Maps Server I (PVE-Build) NA · groups of 8+ · monthly · 2 on average
2/50
No limit8 · game default
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK NA · groups of 8+ · monthly · 1 on average
1/50
No limit8 · game default
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai NA · groups of 8+ · 2x · monthly · 4 on average
5/200
Zergmax 10
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
3/200
No limit8 · game default
J.A.R.V.I.S.| PVE | Farm, Build, Enjoy | NO Sandbox groups of 8+ · biweekly · 2 on average
1/50

Quick answers

from the figures on this page

Rules and settings

What is the setup on RUSTALIA [LATAM] PVE | Wiped: 12d 2h when it comes to rules and settings?

No gather rate appears in the name RUSTALIA [LATAM] PVE | Wiped: 12d 2h. 50 players is the most a group can hold. build & creative is its mode, building sandbox with no gathering. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is off: VAC, from Valve.

Which map is active on RUSTALIA [LATAM] PVE | Wiped: 12d 2h?

The game generates the procedural map of size 4,500 on RUSTALIA [LATAM] PVE | Wiped: 12d 2h with seed 612351. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.

Population

How full is RUSTALIA [LATAM] PVE | Wiped: 12d 2h?

RUSTALIA [LATAM] PVE | Wiped: 12d 2h has 0 of its 50 slots filled right now. Averaging 1 players over seven days, it peaked at 6. In the last two days, the peak hour was 04:00 UTC, with an average of 2 players.

What is RUSTALIA [LATAM] PVE | Wiped: 12d 2h's ranking?

In North America, RUSTALIA [LATAM] PVE | Wiped: 12d 2h is #634, and globally it is #3,549 for player hours over the last seven days, within the top 16% of all ranked servers.

Tags and filters

What is the meaning of the tags on RUSTALIA [LATAM] PVE | Wiped: 12d 2h?

For the game's server browser, RUSTALIA [LATAM] PVE | Wiped: 12d 2h publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts50 (Group limit): Each team can have up to 50 players; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): Build number: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^b (Biweekly): Every two weeks the server wipes; ^c (Creative): Creative: no gathering, just build; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): The server browser puts it in North America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does RUSTALIA [LATAM] PVE | Wiped: 12d 2h appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs, Rust build and creative servers, Rust creative servers, Best Rust PvE servers and North American Rust servers: that is where you will find RUSTALIA [LATAM] PVE | Wiped: 12d 2h among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server info

Is RUSTALIA [LATAM] PVE | Wiped: 12d 2h currently online and stable?

RUSTALIA [LATAM] PVE | Wiped: 12d 2h is up and running as you read this. The uptime figure it gives suggests it restarted around 8 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

Is RUSTALIA [LATAM] PVE | Wiped: 12d 2h smooth to play on?

Server fps held an average of 57 for the last 48 hours, with a minimum of 3. It reached a maximum of 87,567 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,077 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does RUSTALIA [LATAM] PVE | Wiped: 12d 2h use?

On Windows, RUSTALIA [LATAM] PVE | Wiped: 12d 2h runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find RUSTALIA [LATAM] PVE | Wiped: 12d 2h?

The NA tag is what RUSTALIA [LATAM] PVE | Wiped: 12d 2h uses to list itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 209.192.185.65:28015.

Wipe days

What can you expect on wipe day on RUSTALIA [LATAM] PVE | Wiped: 12d 2h?

At their busiest, its recent wipes drew an average of 4 players. On the latest wipe, 28 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 7.

How often does RUSTALIA [LATAM] PVE | Wiped: 12d 2h wipe, and on what days?

Its tag guides the prediction, as RUSTALIA [LATAM] PVE | Wiped: 12d 2h's wipe record is too sparse to confirm the schedule. On Thursday 15 October at 18:02 UTC its next wipe is expected. 12 days 3 hours ago is when its present world was created. The tags hold a fortnightly wipe schedule.

Join the server

What is the process to join RUSTALIA [LATAM] PVE | Wiped: 12d 2h?

Join by entering client.connect 209.192.185.65:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://rustalia-latam.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^c,NA,^p,gmrust,cs167398,ts50,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts50
Group limit Each team can have up to 50 players.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build Build number: 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^c
Creative Creative: no gathering, just build.
^p
PvE Player combat is off; the world provides the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.