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Deployment dossierOnline

Thee Big DIHHHH

209.192.255.72:29394 checked 10m ago

Deploy
Zerg meter0%empty
0/2 troops
7-day average0
peak –
Rank#15,789
top 72%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123421:0002:0007:0012:0017:0022:00

Hourly average and peak, UTC.

Server performance

010020030040021:0002:0007:0012:0017:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 364 on average
244/275
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 295 on average
246/275
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 284 on average
186/225
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 278 on average
182/225
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 260 on average
386/450
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 237 on average
194/275

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Thee Big DIHHHH?

No gather rate appears in the name Thee Big DIHHHH. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

Which map is active on Thee Big DIHHHH?

Size 2,300, seed 50000, generated by the game: the procedural map on Thee Big DIHHHH. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How many players are on Thee Big DIHHHH?

The server Thee Big DIHHHH is currently at 0 players out of 2 slots. Its seven-day average stands at 0 players.

Where does Thee Big DIHHHH sit in the rankings?

In the top 72% of ranked servers, Thee Big DIHHHH holds #15,789 for player hours over the last seven days.

Lists and tags

How should you read the tags on Thee Big DIHHHH?

What the game's server browser gets from Thee Big DIHHHH is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Thee Big DIHHHH appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Thee Big DIHHHH: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

What is the uptime and reliability of Thee Big DIHHHH?

You can join Thee Big DIHHHH now: it is online. Based on the uptime it reports, the last restart was about 25 hours ago. The first time Rust Zerg Life saw it was on 15 October 2026.

How well does Thee Big DIHHHH perform?

Over the past 48 hours, server fps averaged 231 and never dropped below 210. It reached a maximum of 25,019 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,001 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is Thee Big DIHHHH using?

Rust network protocol 2634 and build 167781 is what Thee Big DIHHHH runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Thee Big DIHHHH use?

There is no region published by Thee Big DIHHHH. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 209.192.255.72:29394.

Wipe days

When does Thee Big DIHHHH wipe?

With so few wipes on record for Thee Big DIHHHH, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 26 hours ago.

Join the server

How can I connect to Thee Big DIHHHH?

Enter client.connect 209.192.255.72:29394 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp2
Max players The server has 2 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.