test
209.198.153.138:20000 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on test?
You will not find a gather rate in the name test. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. Community is its section in the server browser. Anti-cheat is off: VAC, from Valve.
Which map is active on test?
The game generates the procedural map test runs.
Server population
How many players are on test?
Last seen 18 days 19 hours ago, test is offline at the moment.
Where does test sit in the rankings?
In the top 71% of ranked servers, test holds #16,490 for player hours over the last seven days.
Tags and filters
How should you read the tags on test?
The game's server browser reads these tags from test: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover test?
The Rust Zerg Life lists that include test are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
How reliable is test, and is it up?
test is offline at the moment; the last time it was seen was 18 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 24 September 2026.
What version is test using?
On Windows, test runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of test?
There is no region published by test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 209.198.153.138:20000.
Wipe schedule
When does test wipe?
The record of test's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 33 days 2 hours ago.
Join the server
What is the process to join test?
You can join by opening the console with F1 and typing client.connect 209.198.153.138:20000. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.